
controls and physics are now framerate independent
Since some players whose devices couldn't reach a certain frame rate were experiencing issues with physics and controls, I've separated the physics, frame rate, and controls in…




A laid-back marble adventure with satisfying physics and lofi beats. Feel that calm fascination for marble runs we had as kids. Sometimes turbulent, always relaxing. Unique marbles to collect along the way.
Roll. Relax. Explore.
Satisfying physics and lofi beats, a laid-back marble adventure.
Enter that calm fascination of marble runs we had as kids.
No pressure, just explore a gigantic track and collect unique marbles along the way. Sometimes turbulent, always relaxing.
Sometimes turbulent but always laid back and relaxing. Almost hypnotic.
Press bouncy buttons, activate physics based mechanisms and discover what they do.
Collect unique marbles, each one exists only once. If you fall off the track, that marble is lost. Lose them all and you’ll have to start over.
Don’t worry: generous checkpoints ensure that the next marble is always close.
Explore an ever-changing track designed to feel physical and touchable.
MarbleariumSteam patch notes
Since some players whose devices couldn't reach a certain frame rate were experiencing issues with physics and controls, I've separated the physics, frame rate, and controls in…
MarbleariumSteam patch notes
During the recent public playtest, I noticed that quite a few players were trying to play Marblearium with keyboard and mouse and were having a hard time steering the marble with…
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