The PARAXIMA Demo is Live for Steam Scream V Fest! 👀Hello Field Agents and Operators, Looking for a proper horror fix this Halloween season? The PARAXIMA Demo is featured in Steam Scream Fest! If this is your first deployment,…
Field Test Update - 11 Additional Languages & FixesField Test Update - 11 Additional Languages & Fixes The Paraxima Field Test is ongoing. Since the start of Steam Next Fest, we've deployed several updates to the demo, expanding…
Field Test Authorized for Steam Next FestParaxima is at Steam Next Fest! The Paraxima Demo is available now as part of Steam Next Fest! Step into the field and experience our systems-driven, co-op paranormal…
PARAXIMA Demo Available NowHello Field Agents and Operators, PARAXIMA Demo is available now, so you and your squad can get a head start before the Steam Next Fest. Welcome to E.S.C. As a team of 1-3, your…
Thank You For 10,000 Wishlists10,000 Decoherent Individuals Detected PARAXIMA has officially passed 10,000 wishlists on Steam! That is a significant number of individuals requiring attention. We’ll be taking…
Paraxima Development Archive #3 | Entity EvolutionHello Field Agents and Operators, In this Development Archive, we’re looking at the Entity itself and how its visual design and behavior evolved throughout production. The goal…
Global Threat LevelHello Field Agents and Operators, Global Threat Level tracks the rising pressure of a Paraxima containment operation. Both the Operator and Field Agents receive information from…
Paraxima Development Archive #2 | Investigation Loop EvolutionHello Field Agents and Operators, In this Development Archive, we’d like to show how Paraxima’s investigation loop evolved across different prototypes. The goal changed over…
Closed Playtest Mission Brief - June 27-28The June 27-28 Paraxima Closed Playtest focuses on one of the core parts of the game: identifying the Entity through behavior, rules, and team communication. During the playtest,…
Paraxima Development Archive #1 | The BracerHello Field Agents and Operators, In this Development Archive, we’d like to show how one of Paraxima’s key Field Agent tools changed during development: the Bracer. The Bracer…
Closed Playtest Access - June 27-28Hello Field Agents and Operators, A new Paraxima Closed Playtest window will be available on June 27-28. Paraxima is a systemic co-op horror game up to 3 players built around…
The Investigation Begins“Follow the rules to survive. Break them to come home.” Paraxima is an asymmetric co-op psychological horror built on a foundation of methodical investigation. Our goal is to…