Update v1.0.8 + Content RoadmapFirst, here's the changelog for this update. Keep reading to the end for details on the upcoming content updates. UPDATE v1.0.8 FIXES Obsidian Beacon now applies its bonus to…
Update v1.0.7 & v1.0.7bGAMEPLAY Added War Drums to the Blight Tree, after Deployment Ritual, to help units keep up during Warpath. Allied units more than two screen widths behind the leftmost enemy…
Update v1.0.6 & v1.0.6bSAVES AND BACKUPS Added a Backup Manager for saves, accessible through "Backups..." on the save selection screen. There you can browse, create, restore, and delete backups of…
Update v1.0.5GAMEPLAY Added Oversurge to the Blight Tree. (It's two nodes to the left of Warpath, on the bottom floor of the tree.) Once unlocked, right-click its button to switch between…
Update v1.0.4FIXES Fixed an issue where Assassins could get stuck walking back and forth when unable to reach their preferred target. Assassins now reassess their target when they cannot make…
Update v1.0.3Update v1.0.3b LOCALIZATION A minor emergency update tagged v1.0.3b was released on 4:30 PM UTC on Friday, September 11, 2026 to fix another localisation issue in non-western…
Update v1.0.2 (And v1.0.2b)This is our first major update since release. Among other things, it is the first of many balance updates as we continue to improve the game. This patch focuses on buffing late…
Update v1.0.1This is our first update after release. It's a small emergency update to address a serious issue affecting international users, with a few tag-along changes. FIXES Fixed a…
We have a release date!We are excited to announce that we finally have a release date. The game is coming out on September 8th. Here’s an overview of what is planned for the final release compared to…
End of Demo is tomorrow (Jul 11th)The demo will no longer be available on the store starting tomorrow, July 11th at 16:00 UTC. This means the demo will no longer be available for new downloads and will stop…
Demo Update v0.09QUALITY-OF-LIFE Unit cards in the base now show attributes in real time, including buffed values. Thanks to jmills for the feedback. Added the ability to mute upgrades by…
Demo Update v0.08QUALITY-OF-LIFE Added draw peeking. You can now peek at the base when choosing new cards, to help you inform your decision, by clicking on the eye icon below the cards. Thanks to…
Demo Update v0.07Note: Some performance improvements were released in the previous version 0.06 but we forgot to mention it in the changelog for that version. Thanks to Hoopa for noticing and…
Demo Update v0.06LOCALIZATION Added work-in-progress localized text for Czech, German, Spanish (Spain), Spanish (LatAm), French, Italian, Japanese, Korean, Dutch, Polish, Portuguese (Brazil),…
Demo Update v0.05GAMEPLAY Added Warpath, an Accursed Elf upgrade. If Level Auto-Progress is enabled and you win a battle without losing any allies, your surviving units keep fighting through new…
1,000 Concurrent Players on our demo!We just passed the 1,000 concurrent players milestone with our demo! We can't thank you enough for all your support, feedback, and bug reports. We also want to thank everyone at…
Demo Update v0.04FIXES Fireball Bounce and Fireball Pierce upgrades now correctly persist through prestige. Thanks to Medwich for reporting this. Fixed an issue where Demonic Exactors could be…
Demo Update v0.03GAMEPLAY Added a global hard limit of 30 attacks per second. Rage changed from a "whole multiplier" attribute type to a "base percentage gain". BUGS Fixed an issue where Orc…
Our first patch! v.0.02We just launched our demo yesterday to a very promising start. Big thanks to everyone for giving our demo a try and to all the content creators that have covered our game so far…