
Dog in the Machine — Second Patch!
Hello everyone! One week after the first patch, here is the second one. What do we have on the menu? Killing a boss will now give you full Mechabones, even if you don't kill its…




Studio Chahut, Goblinz Publishing
Train an AutoDog to escape a dystopian mecha-city in this tactical roguelite. Craft powerful modular attacks, plan every move with stress-free real-time previews, and unleash devastating chain reactions to outsmart hordes of killjoy robots!
Dog in the Machine is a tactical roguelite where you help an AutoDog escape a dystopian mecha-city and reunite with its exiled humans.
Battle through a series of encounters on compact grids filled with reactive elements, enemy guardians, and environmental hazards. Preview your actions, experiment with different strategies, and trigger the most satisfying chain reactions.
Between fights, meet quirky characters and craft a modular arsenal of attacks built around your favorite synergies.
Play as 8 different dog breeds across an infinite number of procedurally generated levels. Between runs, unlock permanent upgrades and features, and try to conquer every difficulty level!
Every battlefield is generated to be a chain-reaction playground. Domino effect collision systems, reactive enemies, conveyor belts, interactive buttons, explosive obstacles...
No boring fights: All these elements give players the opportunity to crack the perfect solution in each battle, destroying waves of enemies in a spectacular way.
Thanks to a real-time preview system, you can see exactly how your instruction sequence will play out before committing. Smoothly try, cancel, retry, and build a solution without cognitive overload, experimenting freely until you find your favorite outcome.
If you lose, it will be due to a flaw in your strategy, not a careless mistake.
After each battle, your AutoDog learns a new Trick. But more importantly, you will be able to train it to perform more complex Tricks, which you can create freely by combining two others.
You can follow blueprints or invent your own combinations. So by the end of the run, you will have created your own unique playstyle, based on powerful synergies.
Between fights, meet a cast of quirky characters who reveal the story of the city-machine, each offering their own deck-building choices.
Buy, exchange, loot, upgrade, steal… every encounter is a new opportunity to expand your Trick Library and shape a build that's entirely your own.
Dog in the MachineSteam patch notes
Hello everyone! One week after the first patch, here is the second one. What do we have on the menu? Killing a boss will now give you full Mechabones, even if you don't kill its…
Dog in the MachineSteam announcement
How do experienced players and developers play Dog in the Machine? There are already plenty of videos showing people playing the game for the first time and learning its…
Dog in the MachineSteam patch notes
Hello everyone! 9 days after the release, here is the first patch. What do we have on the menu? Fixed an issue with macOS launch. Fixed an issue where Records were duplicated in…
Dog in the MachineSteam announcement
Hello everyone! It’s been a week since the game was released. Now that the dust has settled, we’re starting to focus on growing our community, giving you a place to exchange…
Dog in the MachineSteam announcement
"Who let the AutoDog OUT?!" Automatown's hostile robots would certainly party to this song in the great dystopian mecha-city. If partying was considered productive, that is.…
Dog in the Machine is a new turn-based tactics puzzler inspired by Into The Breach, focusing on teaching mecha dogs tricks.
Dog in the MachineSteam announcement
The original Dog in the Machine demo was designed to give a quick overview of the game: one dog, two districts, and a first look at its core mechanics. Many of you asked for more…
Dog in the MachineSteam announcement
Hi everyone! Many players have tried our demo since Friday, and we hope you've been enjoying it! We're happy to announce that Dog in the Machine is now available in German,…
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