Devour Archetype ReworkUpdate Notes: Devour Archetype Rework 2026-08-22 · 13 柱庭 / Cabal 13 In this update we've reworked the Devour-related pieces as a whole: 6 new cards, 8 reworked cards, and 1 card…
Patch Notes (2026-08-11)\ Adjusted Green Caterpillar's ability and stat configuration. \ Fixed an issue where cards in the pack would act abnormally during battle. Fixed a data…
Patch Notes\ Adjusted the race draw logic for Admirer Followers. \ Fixed an issue where a missing decimal point in the shop draw logic config table caused incorrect…
V1.4.0\ Optimized the piece draw probabilities corresponding to each hero. \[Piece Adjustments] Mint Factory: \[Battle End] For each Field present on our battlefield, +2…
Reorganize all card effect and translationsReorganize all card effect descriptions to improve readability and translatability, and redo the translations \[continuous optimization for translation accuracy]. Fix cards where…
Patch Notes【Bug Fixes】 Rollback of trigger kill effects: triggered kill effects now ignore conditions. Fixed an issue where newly added tags on a piece would not be displayed after…
Patch NotesFix: The issue where exiting a hero challenge mid-way resets the challenge when restarting it. Fix: The decimal point issue in attribute conversion.
Patch Notes【Piece Adjustments】 Windchaser · Morningstar: 【Card Adjustment】→ Kill effect damage multiplier reduced to 50% Bloodstained Bandage: 【Card Adjustment】→ Numerical enhancement…
Patch Notes【New】 Added preview for Soul Reforge Added preview for Racial Exile 【Fixes】 Fixed an issue where Shimmering Dragon Scale could not gain Excitement Fixed an issue where First Ice…
1.2.2 Patch NotesOptimization Resurrection no longer removes the effect of disabling Deathrattle Adjusted the ratios of various attributes in Enchantment and Soul Reforge Optimized the logic for…
V1.2.1\ Reduced the strength of jungle monsters for the first three days \ Fixed some texture anomalies for certain pieces Fixed the issue where some pieces could…
V1.2.0 Patch Notes【New】 Overhauled the overall UI effect Added a large number of unit tags Added 72 new units 【Optimizations】 Optimized probability rules Optimized devouring rules: now devouring…
Update NotesOptimized: All localized text. Fix: Resolved an issue where setting the resolution may fail on some 4K screens when Windows 150% scaling is enabled. Fix: Resolved the blur issue…
Fix UpdateFixed: The issue where Freeze would affect pieces with no action speed. Fixed: The issue where the Scapegoat did not correctly apply Freeze to its target. Fixed: The issue where…
1.1.2.0 Patch Notes【New】 We are working on a major version balance update and tag refinement. This week's update will focus on simple bug fixes and minor numerical optimizations. The new version…
Patch NotesFixed the issue where resolution could not be set during the beginner's guide stage. Fixed the issue where setting resolution could not immediately switch to windowed mode.…
Patch Notes【New】 When entering Challenge Mode, if there is an ongoing match in the Arena, the current match will be cleared and you will automatically enter Challenge Mode. 【Improvements】…
Emergency updateFixed the issue where new heroes could not be unlocked. Fixed the issue where rewards could not be obtained from challenging bosses. After this update, completing the challenge…
1.1.0.0 Update Note\ Game mode modification: now divided into Trial Grounds and Arena modes. Trial Grounds is an introductory mode with lower matchmaking difficulty. No ranking points are…
1.0.0.5 Update Note### Optimized the text descriptions of Vine and Loathing Now, the hero interface in the archive room will directly display the probability correction of selecting…
1.0.4 Update Note### - When hovering over a piece, the description of its traits will now be displayed. Permanent and temporary stats have been moved to the detailed menu, which can be…