
Minor Update: v1.3.2
This update adds a few quality of life features and fixes several bugs. As usual, all applicable changes are also in the demo. Visit the game's GitHub repository for a full…




Resettle the shards of a shattered world in this peaceful roguelite deckbuilder, covering centuries of classical Japanese art. Nurture communities, befriend animal spirits, and shape a new civilization through choices that echo across generations.
Worlds Upon the Wind is a peaceful roguelite deckbuilder about rebuilding a shattered civilization after the apocalypse. Shape forests, deserts, and ruins through careful planning and resourcefulness, rather than conflict. Guide settlers across drifting world shards, nurturing new communities and weaving new traditions as you restore life to forgotten lands. Embark on a journey of restoration and community in this tactical game for those who prefer to take their time and weigh their choices.

Assemble your deck from hundreds of powerful Glyphs and unique Relics, each offering new strategic possibilities. Use glyphs to transform the environment and manipulate your chances with powerful invocations. Craft glyphs, balance your deck, and develop unique builds to adapt to the ever-changing landscape and challenges.

Face hundreds of dilemmas with no right answers. Keep wildlife at a distance or invite them into your cities? Preserve violent artwork or destroy it? Sacrifice safety for dangerous alchemical experiments, or seek harmony at the cost of productivity? Choices shape the outcome of your expeditions, as well as the contents of your deck.

Explore procedurally-generated world shards filled with different biomes, events, challenges, and opportunities. Every choice shapes the fate of your settlers and grants new glyphs and relics to transform your deck. Every run offers unique gameplay opportunities and insights that unlock new skills for future runs. And every budding community you establish leaves a mark, no matter how small.

Pacify restless spirits haunting the world shards, and befriend 15 unique animal companions through their own questlines, each offering a game-changing ability to help in future runs.

Immerse yourself in a unique visual style that traces the evolution of Japanese art from ancient picture scrolls to the different styles of Japanese woodblock prints. Serene landscapes, gentle music, and classical hand-painted scenes invite you to reflect and savor each moment as you're planning your next move.

If you're learning Japanese, this game offers completely optional kanji learning minigames with thousands of vocabulary and example sentences to complete, deeply integrated into the game, as well as options to display titles in kanji or kana, with dictionary tooltips.
Worlds Upon The WindSteam patch notes
This update adds a few quality of life features and fixes several bugs. As usual, all applicable changes are also in the demo. Visit the game's GitHub repository for a full…
Worlds Upon The WindSteam announcement
Worlds Upon The Wind is built using the open source Godot engine and makes heavy use of historical public domain art. Now it's time to give back to the community. The game's…
Worlds Upon The WindSteam patch notes
This tiny update fixes several bugs, most notably a Mac crash related to the past expeditions viewer, and reworks the Gate glyph one final time. Balance Changes Gate Glyph: Draw…
Worlds Upon The WindSteam announcement
This update adds new art viewer features, including geographic locations, historical period summaries, and a quiz. It also includes balance adjustments (hopefully the last major…
Worlds Upon The WindSteam patch notes
This update reworks some relics to better fit the haunting changes introduced in v1.2, adds a little more content, adjusts some balance, and fixes a number of uncommon bugs. New…
Worlds Upon The WindSteam patch notes
The 1.2 update introduced convergence hauntings that could really get out of hand and end up with minutes-long turn resolutions in later phases. This hotfix tames these to make…
Worlds Upon The WindSteam announcement
This update focuses on hauntings, adjusting how they scale to reward more careful play during longer expeditions, as well as adding them to convergences from phase 3 onward. It…
Worlds Upon The WindSteam patch notes
I'm working on an update that will add some new content, but since that might be a couple of weeks away, I wanted to get this tiny patch out to fix a few bugs. As always, all…