Devlog #20 - A Board, A Queue And A DarumaHey everyone! 60,000 people have played the DarkBazaar demo. Almost 34,000 of you have wishlisted the game. Those numbers seem completely unreal. 60,000 is more people than fit…
Devlog #19 - 40,000 Players LaterHey everyone. Before we talk about the update itself, we want to start with something much more important: Thank you. Steam Next Fest has been an absolutely incredible experience…
Devlog #18 – Nerf Patrol + Legendary RifleHey everyone. First of all: Thank you. Steam Next Fest has been absolutely incredible so far. More than 20,000 people have played the demo already, we've been sitting around…
Crate and contract balance patchJust published a small balancing patch based on feedback on the latest update. Crates, contracts and debt progression should feel better now. Also we nerfed the Birdie of…
Devlog #17 – Smugglers Crate And A TrollHey everyone. First of all: Thank you. The response to the demo has been incredible. We've welcomed a lot of new players into the community, we've received a ton of feedback, and…
Devlog #16 – The Demo Is Here!Hey everyone. Today is a big day for us. The Dark Bazaar Demo is finally live. We've been talking about this demo for a long time, and it's honestly pretty surreal to finally be…
Devlog #15 - Save System And Gambling?Hey everyone. First of all: thank you so much for your patience. I know this update has taken longer than usual, but that’s because we’ve been working on two very big systems for…
Devlog #14 – The Pope And His DiscoballHey everyone. Before we get into the update, just a quick thank you: Thank you for playing the game, reporting bugs, and giving feedback. It helps us a lot. And if you want to…
Devlog #13 – We Found Some BugsHey everyone. This is a bit of a smaller update this time. We just had Easter here in Denmark, so we’ve been a bit on holiday. But over the past few days we’ve been back at it,…
Devlog #11 - Balls Cheese and BombscentHey everyone. Okay… first of all: This update took way too long. It’s been two weeks instead of one, and that wasn’t the plan. I’ve mentioned it briefly in Discord, but I just…