Dev Update - OctoberConcepts The Ironfolk concepts keep advancing steadily. Today, we present the Tunnel (yes, like a Nydus Tunnel). You can also see some of those bellies in there. For scale, of…
10 new playtests just dropped (including a party game where you eat your friends) 👀See whats new on player.gg this week 🎮Continue reading
Timefront Alpha PlaytestAlpha Playtest I'm glad to announce a new playtest, the first one of our Alpha phase starting tomorrow, September 16th. There is no restrictions for this one so feel free to…
Dev Update - SeptemberConcepts Following the Tower, we are now working on the next building concepts for the Ironfolk, our third race, focusing on the Extractor (similar to a Collector, to harvest…
Dev Update - AugustConcepts Discovery for the Ironfolk's design language and mood has finished and we moved right into concepting a building. We came up with a style we like to call "Metalpunk" and…
Dev Update - JuneConcepts I'm happy to say the concept (and some splash) art of the Travelers is finished. With this we are able to wrap up the second race with all their models done on 2D and…
Dev Update - MayConcepts Ragsul, a nightmare straight from the deepest Void comes to the Known World. This is the last commander for the Travelers and we are only missing a single unit to finish…
Dev Update - AprilConcepts A new threat comes from the mind of our concept artist, but this time is a double-threat! The abomination is a creature from the void that can only be summoned by the…