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Painted Kingdoms: Tower Defense & Firefighting

Hectiq

Painted Kingdoms is a minimalist strategy game where you paint, build, and defend your Kingdom of paper. Harness the power of paint to protect it from relentless flames and enemy hordes. Will your Painted Kingdom survive the next wave?

ActionIndieStrategy

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About This Game

Painted Kingdoms is a minimalist strategy game where you paint, build, and defend your Kingdom of paper. Harness the power of paint to protect it from relentless flames and enemy hordes. Will your Painted Kingdom survive the next wave?

Bring the world to life with every brushstroke: forests fortify, lakes calm the flames, and the land itself evolves under your hand.

Gather Ashen Pigments to build and paint your kingdom. Strengthen defenses at key spots so they hold against incoming waves. Plan carefully, balance growth and protection before the next attack. Deploy your units with precision, because their placement decides your fate.

Protect and keep your Painted Kingdom from burning! Lead your units to hold the line and seal every breach. Switch between water and force to extinguish or strike. Unleash powerful abilities to turn the battle in your favor!

Unfold your journey across the pages of a living book where each chapter draws from a different heritage from Europe to China. Paper, textures, music, and colors awaken with every culture’s spirit, painting a world that feels alive and fragile. Face the Cinder Lords, powerful beings born from flame, each embodying the myths and fires of ancient civilizations.

Progress through the journey as you unlock new missions and explore the world of Painted Kingdoms. Unlock new weapons, perks, and challenges to (re)approach each mission differently, and if you feel it, compete for high scores on leaderboards!

Community Activity

  1. Hotfix - 0.9.18

    Gameplay Issue that caused biome to evolve at weird times, even if you were not painting with this color. Issue with rally points during the night. Issue with dens not respawning…

  2. Demo Update - 0.9.12

    Changes Menus/UI Improved biome descriptions when close to a Paint Well. Improved readability of biome evolution conditions. Improved information in the Level selection about…

  3. Hotfix - 0.8.9

    Gameplay Fix a blocking issue when picking up Meadow "Rabbits Fighters" evolution.

  4. Hotfix - 0.8.8

    Fixes Gameplay Upgrades based on external variables (e.g. Number of rabbits) were messed up. Visual Several issues linked to rally points visuals that could, in certain cases put…

  5. Demo Update: QOL - 0.8.7

    Changes Localisation Few fixes in English Full pass on French (C'est mieux maintenant! 🥖) Menus/UI Add information about spawned unit for projectiles that spawn units on hit Add…

  6. Hotfix - 0.7.17

    Menus / UI Quick visual refresh of menus Few icons updates Enemies HP bar position adjustments English Localisation Full pass Short message explaining color purpose when…

  7. Small Demo Update - 0.7.16

    Changes Menus / UI Improved wave preview icons disposition for clarity. Added descriptions of enemies in compendium and in wave preview in pause menu. This might help you…

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