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纵横麻将 Matrix Mahjong

Chao8games

No Mahjong experience needed! A strategy card game focused on crafting Hu (winning hands). Easier to Hu, but takes deeper strategy. Form melds on a grid, and use items to complete Hu with multiple Faans (scoring patterns). Every game unfolds differently—adapt on the fly and play with the flow!

CasualIndieStrategy

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About This Game

*The following text was NOT written by AI. The parallel phrasing of the headings is simply a personal preference.

Mahjong, Intersected

The same pairs, chows, and pungs you know from Mahjong—but on a 3×7 grid, they can be formed both across and down.

A tile placed at an intersection becomes part of two patterns at once

Winning Hand (Hu), Redefined

Forget “four melds and a pair.” As long as every tile in your hand forms part of a valid meld, you win.

Newcomers only need to learn three basic melds to understand the game.

Experienced Mahjong players, meanwhile, will discover an entirely new way to think about waits and ready hands.

Faans, Reimagined

With winning redefined, the Faans you know have gained entirely new possibilities.

For example, 【All Honors】 no longer has to consist of four pungs and a pair.

【Four Identical Chows】? Come try 【Six Identical Chows】!

Small Wins, Long Runs

Wait for a monster hand every game? Here, you may not have the time. Your available turns are tied to your HP.

Rather than going big every round, a quick win with a small Faan—and knowing when to stop—can sometimes take you much farther.

A Bit Of Roguelike, But More Of Mahjong

Freely edit the tile deck, force a specific build, and chase exponential scoring? None of that is the point of this game.

Every round asks you to weigh your options on the spot and judge which tiles may still come. Items can help, but you must still find the answer within your opening hand.

Adapt to the situation and play with the flow. Isn’t that the essence of Mahjong?

【Pixels, Chinese Flair】

Handcrafted pixel and voxel Mahjong tiles. Hover over them, pick them up, and place them down —every action comes with smooth, responsive feedback.

Your items range from everyday folk objects to mythical treasures. Your opponents are legendary figures and a whole host of deities. Behind every effect, there may be a meaning waiting to be discovered.

Immerse yourself in the pleasure of crafting Mahjong hands, presented in a bright and clean art style.

Community Activity

  1. 纵横麻将 Matrix MahjongSteam announcement

    Development Update: Version 1.2 in Progress

    Hello everyone, this is Chao8. It has been more than a month since the last update. Version 1.1.7 is reasonably stable, and frequent updates are not particularly friendly to…

  2. 1.1.7 Version Update (20260904)

    1.1.7 Version Update (20260904) ---- Money Gain & Difficulty ---- Base reward for winning is reduced to 2. When winning, bonus is now awarded based on reaching thresholds for Fu…

  3. 1.1.6.1 Patch (20260902)

    1.1.6.1 Patch (20260902) This morning's 1.1.6 update caused some players to encounter keyboard and mouse being overridden by the controller. The author did not encounter this…

  4. 纵横麻将 Matrix MahjongSteam announcement

    1.1.6 Update (20260902)

    1.1.6 Update (20260902) Added controller support Ver.1 (most main features supported). Added Mac version (Beta). Banknote increased return. Longevity Peach now limited per game.…

  5. 1.1.5 Patch (20260828)

    Snatch, currently clearly weaker than other Consumables, changed to a stronger effect of drawing tiles in advance. Red Tiles, currently clearly weaker than other Decks, value…

  6. 1.1.4 Balance Adjustments (20260826)

    1.1.4.2 Fixed Void effect becoming a restriction for Shanhe Sheji Scroll, Imperial Edict, and several Faan. Fixed a softlock when Rob Hu a Void tile. Fixed a softlock from…

  7. 1.1.3 Version Patch (20260824)

    The quantity of Seek is now parameterized. (The quantity is specified by the effect and is no longer set to 3 by default.) The trigger effect of Xuan Paper has been changed to…

  8. 1.1.2 Version Patch (20260822)

    Fixed an issue where Agate and The Illustrious Sage effects failed to trigger due to version 1.1.1. Experiment mode now correctly reveals the Wall, triggering effects like…

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