
🏆VOTE DOWNSOUTH. GAMEMAKER AWARDS 2026🏆
The GameMaker Awards are almost here, and DownSouth is in the running for MOST ANTICIPATED GAME OF 2026. If you’ve supported the Kickstarter, followed development, or are waiting…




DownSouth is a moral-dilemma platformer RPG where your choices affect your sanity, and your sanity affects how you play.
DownSouth is a morality-driven Platformer/RPG. Play as South, a stimulant-fueled purple bean, and parkour, converse and fight your way through sprawling dystopian city-scapes. Each choice affects your abilities, dialogue, and even your appearance... Just know, SURVIVAL comes at a moral cost.
With high sanity, South is a brightly coloured speed-demon: fast and versatile with access to a wide array of dialogue options and movement fluidity... but he's fragile, vulnerable, easily manipulated, and poorly equipped to brute-force dangerous foes.
As South's 'Soul Points' degrade: His colours fade, fluidity falters, dialogue options disappear... What remains is a devoid, uncommunicative killing machine. Powerful, efficient, and increasingly detached from the world around him.
Using up to 5 dialogue options, you'll constantly weigh empathy against self preservation, deciding whether other lives matter more than your own survival.
Frame-by-frame, hand drawn pixel-art animation.
Detailed dystopian worlds full of bizarre, comedic & morally dubious characters.
Branching dialogue and a sanity system that permanently alters the narrative.
A cast of main clients and characters that you may befriend, battle or kill.
Expressive platforming mechanics and a plethora of hidden secrets.
Upgradeable abilities, fluid movement, and combo-chaining combat.
Moral dilemmas that evolve based on your every choice.
DownSouthSteam announcement
The GameMaker Awards are almost here, and DownSouth is in the running for MOST ANTICIPATED GAME OF 2026. If you’ve supported the Kickstarter, followed development, or are waiting…
DownSouthSteam announcement
Wishlist & PLAY on Steam Why hello there. We’ve been busy. Very busy. Tons of new features, updated cutscenes, punchier fights, ports to new devices, and massive improvements to…
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