
《无人聆听》即将出展广州2026 CICF x AGF!
各位玩家朋友们,大家好! 《无人聆听》将随梦结界工作室一同参加2026 CICF × AGF 广州动漫游戏盛典! 📍 展会信息 时间:2026年10月2日~10月5日 地点:广州保利世贸博览馆 四号馆 专区:二楼 独立游戏区 摊位号:Y01 Y02 Y03…




At first glance, your everyday life with your younger sister seems uneventful—going to school together, chatting, living side by side. But within that endless cycle of calm routines, could those seemingly insignificant actions be quietly changing your fate?

It feels like just another ordinary day: the familiar room, the habitual conversations, and the gentle presence of your sister by your side.
Yet you find yourself unable to move forward—the unspoken shadow never lifts from your supposedly peaceful life.
If you pretend not to hear it, does it truly cease to exist?
And yet, everything is happening right before your eyes, undeniably real.
The words that should have been spoken… in the end, Nobody Hears.

“Nobody Hears” is a short multi-loop narrative game that blends exploration, puzzles, and environmental storytelling. Players will share a seemingly mundane daily life with their sister, uncovering subtle changes with each loop and slowly touching upon the truth hidden beneath routine.
Within the repetition, you will experience emotions of struggle, suppression, and release. Breaking the cycle is not only a puzzle to solve but also a confrontation with—and understanding of—yourself.
Through repeated exploration, you must notice and piece together the fine cracks in daily life, gradually assembling the deeper narrative beneath.
As new paths are unlocked, the true thoughts and unspoken words of the sisters will rise to the surface.
Will you accept the gentle illusion before you, or turn away after relentless struggle?
In the end, can you pierce the fog of memory and face the unavoidable truth?
The answer lies in every seemingly insignificant choice and action you take.
↓ ← → — Move with arrow keys
Z / Space / Enter — Interact
X / ESC — Menu
Shift — Run
May you find a happiness that is yours alone.
Believe it or not,
I too once wished for it with all my heart.

Multi-loop narrative structure: Fast and concise loop-based gameplay, where new branches and hidden clues emerge from the second loop onward.
Exploration and environmental puzzles: No text-based choices—only through observing and interacting with the environment can you break the cycle.
Five core storylines: Each arc includes multiple interaction paths, offering unique yet intentionally ambiguous choices.
Atmospheric storytelling: Narrative driven by detail and mood, with player interpretation and emotional resonance as part of the experience.
Compact and impactful: A tightly paced experience, perfect for players looking to feel emotional progression and reflection within a limited playtime.

Engine: RPG Maker MV
Development / Art / Design: MuGui_Cinnamon
Music / Sound Support: Julien_Rook
Publisher: Eternal Dream
Assets: Sources credited within the game

Nobody HearsSteam announcement
各位玩家朋友们,大家好! 《无人聆听》将随梦结界工作室一同参加2026 CICF × AGF 广州动漫游戏盛典! 📍 展会信息 时间:2026年10月2日~10月5日 地点:广州保利世贸博览馆 四号馆 专区:二楼 独立游戏区 摊位号:Y01 Y02 Y03…
Nobody HearsSteam announcement
Hi everyone! (≧▽≦)/ ✧ This year's Steam Anime Game Fest is officially here! Event period: September 8 ~ September 14 This is a huge celebration made especially for anime fans and…
Nobody HearsSteam announcement
Nobody Hears has been selected for the Australian indie game festival, Galaxy Games Festival! Nobody Hears will be showcased at the event, and all players are welcome to come and…
Nobody HearsSteam announcement
各位玩家朋友们,大家好! 《无人聆听》将随梦结界工作室一同参加 第八届 Comicup 广东(湾区)创作交流展万物盛「發」 (CPG08)! 📍 展会信息 时间:2026年8月22日~8月23日 地点:佛山顺德 · 潭州国际会展中心 二号馆 专区:创摊 · 原创独立游戏专区 摊位号:游01(梦结界工作室)…
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