
Patch v1.5b
Removed Boss Health Regeneration: Bosses will no longer passively regenerate health during combat Reduced Difficulty for Challenging Anomalies: Lowered the difficulty of…




You are the hotel doorman and a demon hunter. Check each guest, and if you find an anomaly, exorcise it without hesitation.
"We need a doorman." is a unique horror simulation that merges the role of a doorman with the ritual of demon exorcism.
You are not just a simple hotel doorman. In this peculiar hotel where the living and the dead intersect, your primary duty is to prevent demons from invading the realm of the living.
Since demons are masters of deception, you must meticulously observe even the smallest features of your guests.
If you detect a demonic trait, do not hesitate—use force!
As time passes, the hotel will accumulate trash. Though cumbersome, you must personally dispose of the garbage by placing it in the incinerator.
Furthermore, maintain the hotel's elegance and dignity by timely management of the potted plants and the aquarium.
Be warned: If you mistakenly allow a demon onto the elevator, or if you neglect a demon for too long within this spatially unique hotel, they will cast terrifying curses upon you.
If you don't want your heart to skip a beat, quickly identify and exorcise your guests.
Someone's note contained this message:
"Only by finding the true Sacred Relics can it be sealed."
Can you find the Relics hidden in the hotel and thwart the mastermind behind it all?
Experience the unique doorman profession that merges horror and simulation!
You can upload or stream video without any restrictions.
We need a doorman.Steam patch notes
Removed Boss Health Regeneration: Bosses will no longer passively regenerate health during combat Reduced Difficulty for Challenging Anomalies: Lowered the difficulty of…
We need a doorman.Steam patch notes
Day 1 Grace Period: Adjusted the balance so that players will not suffer any HP loss or Bounty Level changes on Day 1, even if they make mistakes. Added a Soft Checkpoint on…
We need a doorman.Steam patch notes
Decreased the purchase costs for the following shop items: Hammer: 1,500 -> 1,000 Outfit: 2,000 -> 1,500 HP Recovery: 3,000 -> 2,500 Vacuum & Capybara: 2,500 -> 2,000 If you are…
We need a doorman.Steam announcement
Wallpaper System: You can now fully customize your surroundings! A variety of new wallpapers have been added to the shop. Added new anomalies. Fine-tuned the probability of…
We need a doorman.Steam patch notes
Added various missing sound effects Added new products to the shop Purchasing a Capybara now significantly reduces the spawn rate of Thieves Fine-tuned the appearance…
We need a doorman.Steam patch notes
Improved Text Clarity: Rephrased certain dialogues and descriptions to prevent confusion. Fuse Event Rework: The fuse event will now only occur once per run, and the rewards for…
We need a doorman.Steam patch notes
Lowered the prices of high-tier weapons Increased rewards for completing Room Service Adjusted the appearance of certain NPCs Changed the boss models If you are experiencing any…
We need a doorman.Steam patch notes
Adjusted appearance rates for certain anomalies Adjusted prices for high-tier weapons Updated certain UI icons and text Boss Patch: Eased the orb-spawning patterns & Added new…