🥾 Closed Playtest 3 StartedHello, Hikers! The forest has been listening. Every bug report, every complaint – all of it went into this. And now Playtest 3 is live, ready to prove it. We've put a huge amount…
Devs Diary #17Canvas, Water, Swarm (The Forest Gets Thicker) Hello, Hikers! Not every threat in this forest has teeth. Sometimes it is a torn tent, a river that lasts longer than your…
Devs Diary #16Atmosphere Lies in the Details Hello, Hikers! One of the most important aspects of creating a believable and tense atmosphere comes down to something players might not even…
Devs Diary #15Hello, Hikers! The forest never sleeps. Whilst you're building a fire and counting the steps to the nearest shelter, something out there, amongst the trees, is changing too. It's…
Devs Diary #14New Collections System Hellо, Hikers! Every detail matters if you want to get to the bottom of things. We’ve significantly revamped and expanded the collectibles system –…
Devs Diary #13Expedition Map Hellо, Hikers! We’re continuing our series on the shelter and its features, and today we’ll be talking about what lies beyond its walls. The world of Deadhikers…
Devs Diary #12The Shelter Hello, Hikers! This cursed forest is constantly changing, but it’s not just changing on its own – you’re the ones changing it. We carefully study every piece of…
Devs Diary #11Chop and block Hello, Hikers! In the wild, it’s not the strongest who survive, but those who have the right tool in their hands to defend themselves and clear a path through new…
Devs Diary #10Matches Hello, Hikers! In this forest, darkness is not merely the absence of light. It is a tangible threat, just waiting for your torch to go out. To ensure your chances of…
Devs Diary #9Talent System Hello, Hikers! We’ve overhauled the talent system from top to bottom – it’s now more in-depth and has a greater impact on your playstyle. There are more talents…