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The Big Hollow: 1982

Krams Design, DANGEN Entertainment

Can you think like a killer? In this short murder mystery find details in evidence, interpret criminal behaviors and prove your worth to the FBI as new detective Desmond.

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About This Game

In this short murder mystery set in a small truck stop community you will need to think like a killer to find one and prove your worth as a detective. Learn the art of criminal profiling by scanning pictures for clues, trying to find psychological patterns and linking different cases.

This isn’t just about murder; it's about figuring out if monsters can be mapped.

Think Like a Killer

  • Examine evidence using techniques inspired by FBI thought processes and procedure

  • Scan pictures for clues

  • Make links between findings

  • Present your hypothesis

1982 in the American South

  • A tightly focused 2.5 to 3 hour case that tells a deep, atmospheric story in the 1980s American South.

  • You are Desmond, methodical and intuitive, learning the art of criminal profiling under Lenore Davidson, the cold, exacting representative of the BSU.

  • A case full of fragments, contradictions, and unfolding secrets. Decipher the 'why' behind the crime, shaping Lenore’s impression of your potential as a profiler.

Map the Monster

  • For fans of true crime, puzzles, and modernized 2D point-and-click adventures alike.

  • The Big Hollow: 1982 is about deduction through a grounded, cinematic lens: The Case of the Golden Idol meets The Silence of the Lambs.

For the FBI, the term 'serial killer' is as new as their Behavioral Science Unit.

Will your insights prove the BSU’s worth, or expose its limitations?

Community Activity

  1. The Big Hollow: 1982Steam announcement
  2. The Big Hollow: 1982Steam announcement
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