ASTHENIA in GAMESCOM-New Trailer-Upcoming Demo NewsHello everyone! Asthenia participated digitally in Gamescom via the Greek Delegation this year, and I couldn't be prouder or happier! It has helped the game gain much more…
Demo Patch 1.0.9 & ASTHENIA at "Support the Indies" by DFFDemo Live at "Support the Indies" Hi everyone, My demo has been running at an event called "Support the Indies" by DFF! Please check it out, and let me know what you think in the…
Demo Update V. 1.0.8Hello everyone! I have been very busy working on the full version of the game and trying to migrate changes and fixes to the demo whenever possible. That said, please find a few…
Demo Update V. 1.0.7Hello everyone, please find below the list of changes: Player Parry Snap: Fixed an issue where, while attacking after a successful parry, the player could take damage. It should…
Demo Update V. 1.0.6 PatchHey everyone, This is a small patch fixing a few things that may have been problematic for some of you in the latest update. Rust and Dust First Encounter: Fixed an issue where…
Demo Update V. 1.0.6Hello everyone! Please find below the fixes and improvements included in this new demo update: Combat/Gauntlet Parry: Successful perfect parries will now automatically snap the…
Demo Update: V. 1.0.5Hello everyone! I hope you are all well. I have been busy working on the full game—on the side of my main job when client work is in—but I’m trying my best to also update the…
Demo Update: V. 1.0.4 — Key Improvements and AdditionsUpdate Notes Hello everyone, Our priority has shifted to full game development, but we are simultaneously working to introduce some important updates to the demo as well. Please…
Demo Update V. 1.0.3: Visuals UpdateHello everyone! After some feedback and consideration, I have started working on updating the overall visuals of the game, specifically regarding color grading and the general…
Demo Update Patch on V. 1.0.2Hi everyone, I got some reports on a few issues that should be addressed now: Enemies: Often certain enemies would lose track of the player too fast. Their detection has now been…
Demo Update v1.0.2 | Combat Balance & Bug FixesHello everyone! I want to extend a huge thank you to everyone who has played the demo so far. Your bug reports, gameplay suggestions, and general feedback have been incredibly…
DEMO Update 1.0.1Thank you to everyone who has checked out the demo! Please find the following improvements and fixes in this update: Letters: Fixed an issue where duplicate letters were…
ASTHENIA: Demo Now AvailableI am happy and excited to announce that the Asthenia demo is out now!! Please enjoy, and I am looking forward to your impressions! Also, a new Demo trailer is now live: -Thank…
ASTHENIA-Official Music VideoTo celebrate the upcoming release of the demo (in 2 days) as well as the 3500 wishlists, I have created a special music video! Huge Thanks to the amazing J.S Tolar for his…
Update - V. 0.1.7: Combat Overhaul, Enemies and Player UpdatesHello everyone! After consideration of certain feedback for a while now, I'm excited to share with you some major changes in the combat system as well as other parts of the demo.…
Demo Patch-Hotfix (V. 0.1.6)List of Issues Corrected: Tree Collisions: Adjusted several tree hitboxes that were causing players to get stuck. Dark Enemy Animations: Corrected the global animation rate for…
Demo (early access) Update Version 0.1.6Hello everyone! Here are the details of the current fixes for the demo. More updates will roll out after the public demo release as well. Collisions: Several additional world map…