Ratocalypse DevDiary #14 - Demo results and new unitsCheese: Hello, everyone! This is Cheese, one of the developers of. Last month, we released the demo on Steam. Through the in-game survey and reviews on the demo's Steam page,…
Ratocalypse Demo Now AvailableRatocalypse Demo Now Available Hello, fellow stRATegists! The demo for Ratocalypse, a strategy RPG where you design your characters' AI, is finally here. Investigate a city of…
Ratocalypse DevDiary #13 – BIC Recap and Demo PrepCheese: Hello! I'm Cheese, a developer working on. Since returning from BIC (Busan Indie Connect), the indie game exhibition held in Busan this past August, I've been focusing…
Ratocalypse DevDiary #12 - Making the OpeningCheese: Hello, everyone! This is Cheese from the development team. Last month, we replaced our existing dummy opening with fully finished assets, and showed it off for the first…
Ratocalypse DevDiary #11 - QoL Improvements and Preparing for BICCheese: Hello, everyone! This is Cheese from the development team. In this dev diary, we would like to introduce some of the major improvements we have been working on, as well…
Ratocalypse DevDiary #10 - Title ScreenCheese: Hello, everyone. This is Cheese, developer of. In this month’s devlog, we’d like to talk about the very first screen players see when they launch the game: the title…
Ratocalypse DevDiary #9 – Refining the DirectionHello, everyone. This is Cheese, developer of. This May, we took part in PlayX4 and held the first public demo of. Although there are still many areas we need to improve, we…
3rd Public User TestHello, Ratizens! The third user test for Ratopia has now begun. Thanks to the feedback you shared during the first and second tests, we have made many improvements and updates to…