Updates Notes for Jul 8thadd an option in the option menu (under "gameplay") to toggle the gameplay UI elements
update notes for Jul 6it looks like the last uploaded build didn't contain all the changes I listed in the last patch notes. This latest build contains all the latest changes and fixes. sorry for the…
Updates Notes for July 5thadded a dropdown menu to allow players to change the starting sector fixed a minor UI bug where the shift terminal background is too short
hotfix for July 4thfix a game breaking bug where the starting ring in the license exam minigame spawns inside the planet, creating a scenario where player cannot proceed also added target…
added the ship hangaradded a ship hangar bay where players can attach modules to the transporter ship the ship hangar is accessible via shift terminal
Update notes for July 2ndadded a new event where patrols would do battle with hostile ships in dangerous sectors. Players can get caught in the crossfire. added career progression -- players can now…
small fixesadded controller support to navigate UI menus D-pad / Left Stick moves between menu buttons. - A / buttonSouth confirms - B / buttonEast cancel added opacity settings for UI…
June RevampHi everyone, I have just now released a complete revamped version of the game: new graphics for the spaceships and space stations now features 7 sectors the hauling system is now…