2026/09/10 Patch NotesSYSTEM OPTIMIZATION 1. Added an option to preserve the camera pitch and distance when jumping the camera. 2. Fixed an issue where Workers would remain idle after the number of…
2026/09/10 Patch NotesSYSTEM OPTIMIZATION 1. Added an option to preserve the camera pitch and distance when jumping the camera. 2. Fixed an issue where Workers would remain idle after the number of…
20260828~0903 Patch Notes2026/08/28 Temporary Patch Notes BUG RELATED 1. Fixed an issue where the Logging Workshop would sometimes fail to function when Unlimited Range was enabled. 2. Fixed an issue…
# 2026/09/03 Patch NotesENVIRONMENT RELATED 1. Added a digital signature to the exe package to address launch blocks and errors caused by stricter system security requirements on some players' systems.…
2026/08/28 Temporary Patch NotesBUG FIXES 1. Fixed an issue where the Logging Workshop did not function when Unlimited Range was enabled. 2. Fixed an issue where Farmland did not function in certain situations…
# 2026/08/27 PatchNotesNew Features 1. Added support for early disbanding of mercenaries. The operation is the same as disbanding regular soldiers. 2. Added a snapping function for intersections with…
# 2026/08/27 Patch NotesNew Features 1. Added support for early disbanding of mercenaries. The operation is the same as disbanding regular soldiers. 2. Added a snapping function for intersections with…
2026/08/21 Temporary Patch NotesBUG FIXES 1. Fixed an issue where Workers planting trees at a Forestry Site could become stuck. 2. Fixed an issue where plague transmission could cause crashes in certain…
Mandate Order 2026/08/20 Patch Notes[New function] 1. Added a new scale planning function during road construction, allowing players to switch freely between free construction and other designated/customized scales…
# 2026/08/13~20 Patch Notes# 2026/08/13 Update log System optimization 1. Fix some GPU crashes 2. Optimize game memory consumption and reduce crashes caused by insufficient memory 2. After entering the…
Mandate Order Update Notes 2026/08/14【Game Optimization】 1. Added a reminder that beast corpses and beast-nest ruins need to be picked up in batches. 2. Added a new recipe for the slaughterhouse: 1 Hunted Prey…
2026/08/13 Update LogSystem Optimizations 1. Fixed some GPU crashes. 2. Optimized game memory consumption, reducing crashes due to insufficient memory. 3. Key prompts will still be displayed after…
Mandate Order Update Notes — 2026/08/13Greetings, builders. We're rolling out an update today, covering system optimizations, numerical adjustments, performance improvements, and a number of bug fixes. System: 1.…
"Mandate Order" launches its early access today!The Early Access for "Mandate Order" officially launches today! In this turbulent era where "nations have no fixed borders, and survival is a daily struggle". You will begin with…
Officially coming to town on August 12: "Mandate Order" launch experience and foDear Fortifiers, seeing each other is like meeting each other. There are only a few days left before "Mandate Order" officially opens early access. Recently, we have seen a lot…
This is a complete record of more than 600 adjustments in "Mandate Order"Dear Fortifiers, seeing each other is like meeting each other. On May 10, the public demo of "Mandate Order" ended its experience and was removed from the shelves. At that time…
Recruiting volunteers for localization proofreading of "Mandate Order"!We are an independent game team from China. Mandate Order is our first self-developed title, built with Unreal Engine 5. To deliver a great gaming experience to players around…
Mandate Order Launches in Early Access on August 12Dear city builders, Today, we are finally ready to announce that: Mandate Order, an ancient Chinese war city-builder, will launch in Early Access on August 12, 2026, at 02:00…
Invasion mechanics adjusted; start-of-game experience further-Phase 20Dear City Builders, Greetings. This week's log will focus on several key changes: How to make the opening sequence clearer; How to make the map of the Four Battlegrounds easier…
Reworked farmland, recruitment, battles -Phase 19Dear City Builders, Greetings. Last time, we shared the design direction for the new player tutorial's independent levels and the redesigned farmland system. This week, along…
Update Log 18: To reduce the learning curve, we're reworking the beginDear City Builders, After the last update, we continued to receive a lot of player feedback. Some players requested less talk about the "difficulty of development" and more…
Join Us on RedditDuring the recent Steam Medieval Fest, many players from different regions tried the demo of Mandate Order and shared their feedback, suggestions, and encouragement with us.…
we are reorganizing these underlying experiences-Phase 17Dear Fortifiers, seeing each other is like meeting each other. The public demo of "Mandate Order" has ended at 09:00 PT, 24:00 and has been removed from the shelves. In the past…