
Performance update & bug fixes
Live Update 0.1.8.16 Performance Optimized scenarios where you could still get low FPS Balancing Poison Base Damage went from 6 -> 10 The intent behind this change is to boost…




Fight through endless hordes in trials bestowed by constellation patrons. Upgrade skills, collect relics, and craft broken builds in true roguelite fashion! Rediscover the fantasy behind the words hack and slash and bullet heaven. Will you survive the densest monster Survivor-like ever created?
Trials Survivors is a roguelite that fuses the simplicity of survivor-style gameplay with the loot-driven depth of hack and slash RPGs. Each skill is hand-crafted and endlessly upgradeable, letting you forge unique builds as you face trials set by the constellations. Overcome the odds, embrace the loot, and ascend into an unkillable god.

As an agent of the stars, you must complete their Trials, survive impossible odds, and push back the encroaching darkness.
Choose from multiple archetypes to define your starting loadout. Your main spell is aimed manually, while all other spells auto-target nearby enemies, letting you focus on movement, survival, and securing loot.

Each run is divided into Trials, cosmic challenges that test your skills, such as surviving for 5 minutes or defeating a set number of enemies before time runs out.
Completing Trials rewards you with experience and upgrades. Collect new spells, enhance your powers, and build devastating synergies to unleash chaos.

Collect Relics, powerful, socketable items that grant permanent progression and unlock more player power in every run… if you choose to equip them.
Each Relic grants stats: from global additional projectiles, to increased pierce, extra chain count, bonus damage, and more.
If a stat exists on a spell, chances are there’s a Relic that can supercharge it. The result?
Absolute build freedom, and total disregard for visual clarity.


We love monster density. This game was built from the ground up to handle absurd numbers of enemies and projectiles on screen.
Our dream? To let you craft an overpowered build worthy of the greatest Hack&Slash games, in under 30 minutes of survival gameplay. And we truly believe we can deliver on that promise.
If that sounds like your kind of chaos, we’d love to have you on board.
5 Classes
7 Constellations
57 Spell evolution
2 Biomes
Relic Merchant (It's a cat)
Tons of loot
Trials SurvivorsSteam patch notes
Live Update 0.1.8.16 Performance Optimized scenarios where you could still get low FPS Balancing Poison Base Damage went from 6 -> 10 The intent behind this change is to boost…
Trials SurvivorsSteam patch notes
Live Update 0.1.8.15 Performance This update should significantly improve 1% low FPS. We’re happy with the results, and you’ll most likely notice the biggest difference in…
Trials SurvivorsSteam patch notes
Live Update 0.1.8.13 Performance Collectible such as the experience and pickup cost is now reduced Removed any colliders that the item might have to reduce the load on…
Trials SurvivorsSteam announcement
Live Update 0.1.8.12 Content Added a new class "The Alchemist" Added two new evolutions to spells that didn't have any secret evolutions* Added Poison Power Relic Added a new…
Trials SurvivorsSteam patch notes
Live Update 0.1.8.9 Balancing Ailment power is now in the pool and Ailment stack (ignite / shock / bleed / chill) is now rarer Item quantity in card values changed (previously…
Trials SurvivorsSteam patch notes
Live Update 0.1.8.8 Bug Fixes Save and quit now works in the first run Soulwell amount of monster in endless fixed Damage over time not displayed correctly in quality upgrades…
Trials SurvivorsSteam patch notes
Live Update 0.1.8.7 Endless Mode Rework Endless Mode is now only accessible on Unfair+ and Incremental difficulties. The difficulty increases every 5 floors. Every floor that…
Trials SurvivorsSteam patch notes
Live Update 0.1.8.3 System Added a Skill Opacity Setting (you can adjust the opacity of skills via the options menu, or by pressing 'I' and 'O' on the keyboard). Added upscaling…