Recruit a wild roster of warriors and command your mercenaries on a chaotic tabletop battlefield. With infinite builds, brutal choices, and endless replayability, Tabletop Tavern is an RTS built for roguelike fanatics.
Lead your troops in intense real-time battles where positioning, timing, and synergy determine victory. Form disciplined spear walls to counter cavalry, protect your archers from flanking maneuvers, and use the terrain to gain the upper hand. Swamps, forests, hills, and river crossings play a decisive role shaping the rhythm and flow of combat. From commanding small skirmishes to massive clashes with hundreds of units on screen, every encounter challenges your strategic instincts.
Each run through Tabletop Tavern’s roguelike campaign is a new adventure, challenging you to adapt and evolve. Recruit new units, discover rare gear, and unlock upgrades that permanently alter your strategy. With scaling difficulty, random encounters, and dozens of heroes and factions to unlock, no two campaigns play the same. Every playthrough offers fresh challenges and opportunities, demanding careful decisions to forge victory and master the battlefield.Command unique factions, each boasting distinct playstyles. Lead the elite infantry of the Vikings, the monstrous trolls and giants of the Orcs, agile and flashy Elves, stalwart Humans, resilient Dwarves, and so much more! Each faction comes with heroes whose abilities change how you craft your army to maximize your unit’s efficacy in battle. Building your army isn’t just about numbers, it’s about mastering your faction’s identity and forging synergies that fit your preferred style of conquest.
Recruit and lead a vibrant cast of mercenaries straight off the pages of a Tolkien novel. Viking berserkers, Elven archers, Human knights, Dwarven artillery and much more await your command. Battles unfold on a tabletop battlefield where every clash feels like a miniature wargame brought to life in real-time. Between skirmishes, you’ll manage your roster, face difficult choices, and make strategic decisions that shape your campaign. With infinite build synergies, tough choices, and boundless replayability, Tabletop Tavern fuses the depth of RTS with the engrossing pull of roguelikes.
This week I was able to quit my day job. Tabletop Tavern is my full time job as of today. I got to make that call because you all showed up for this game, bought it, posted about…
Primarily working on the first major update for Tabletop Tavern that will include player spell casting and new mage units, Here’s some new units! Can’t wait to share more info on…
QoL improvements I took a stab at a few items that you guys have been suggesting over the past few weeks New options in settings to default units to Cease Fire or Fire At Will on…
Back from vacation and back on the grind! First rework needed was to hybrid units who were being unruly in autoresolve! Three units now fight as a proper Hybrid class rather than…
Small update with some bug fixes! Fixed issue with units leaving swamps never having their debuff removed Abandoning a run during a battle no longer carries your battle speed…
Hey all! Wanted to give a little preview of the Spell Casting Update coming this fall. Also wanted to communicate that I will be taking a brief vacation for the first 3 weeks of…
⚔️ New Prestige Traits When a unit reaches max prestige it picks a trait to carry for the rest of the run. Ranged and artillery units had noticeably fewer meaningful choices than…