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First Moon of Mercury

Games by Stitch, Canada Media Fund, Ontario Creates, Government of Canada

First Moon of Mercury is a hopeful puzzle thriller set in a near future of political upheaval. Solve puzzle boxes, assemble a space station, and protect the mission from saboteurs.

IndieStrategy

Playtesting schedule

  • Closed Alpha Playtest

    Oct 20 – Oct 25

    Upcoming

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Official website

About the Game

First Moon of Mercury is a narrative puzzle game about power and trust: who you trust with power, and if that power will save us or destroy us. The outcome depends on you with protecting the mission. As the only defense floating between Earth and the power of the Sun, choose carefully who to trust.

The World

It is 2066. Three decades after a solar storm shattered civilization, a fragile alliance has launched the First Moon of Mercury to shield Earth from the Sun’s fury. But beneath the promise of renewal, rival powers fight to control the mission - and the future of humanity.

The Factions

‘Ecotechs’ to their opponents, Futurists are the movement spearheaded by engineers, scientists, and tech CEOs. They forge ahead through the unprecedented climate crisis, confident that geoengineering will solve any challenge. They rally behind The Future Party, a collection of forward-thinkers mounting projects at a global scale.

Born out of the societal collapse caused by the geomagnetic storm, the term ‘Boom Timers’ is often slung derisively their way. Longing for the free market to reign again, and forever skeptical of humanity’s role in climate change, they have formed The Common Party to reclaim the prosperity of the past.

‘Unpluggers’ saw the catastrophic effects of the solar storm as a wake-up call to the world. We humans need to scale back our technology and live more simply. Those who denounce their back-to-nature approach call them ‘Doomers’, but The Realist Party has no shortage of loud and deeply engaged members

Community Activity

  1. First Moon of MercurySteam announcement

    Dev Diary: Sci-fi Influences

    A video game is made by a team of people. Each person brings their own influences into the game simply because those are their main touchstones of a genre. There may be an…

  2. First Moon of MercurySteam announcement

    Dev Diary: Art Direction Change

    When we created the announcement trailer and Steam page of First Moon of Mercury, we had only been working on the game for a month. Barely anything had been done, but in this…

  3. First Moon of MercurySteam announcement

    Dev Diary: Designing an Oxygen Garden

    Oxygen is a pretty important element for human life, which was why we designed an oxygen garden for the crew of our space station in First Moon of Mercury. This garden puzzle was…

  4. First Moon of MercurySteam announcement

    JOIN THE MISSION

    We are at it again! We’re running another bout of playtesting in June and we’d love to have you join us. Help shape the puzzle play of First Moon of Mercury. Important: this is…

  5. First Moon of MercurySteam announcement

    Dev Diary: Audio & Score

    Video games are multi-media projects that bring together various creative and technical disciplines into one place. Audio and music play a major role in games because they help…

  6. First Moon of MercurySteam announcement

    Dev Diary: Narrative Design

    An integral part of video games is narrative design. Narrative design is more than the main story, dialogue, and in-game text. It is a blend of game design with writing. It is…

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