
v0.21 - Capture The Flag!
v0.21 is now live! This brings a month's worth of new fixes and updates, but primarily: Capture The Flag! One of our most requested modes, CTF is here! There are some key changes…




ShatterRush is a multiplayer parkour FPS where fluid movement meets massive mechs in fully destructible levels. Wallrun, grapple, and smash through cover to outplay your foes in kinetic, high-speed combat as the map changes with every fight. Join the rush in our free Open Pre-Alpha & wishlist now!
Run on any wall. Grapple rooftops. Call in your mech, then blow the map to pieces.
ShatterRush is a multiplayer parkour FPS where fluid movement meets massive mechs in fully destructible levels to create flow-state combat you’ve been waiting years for!
ShatterRush is a high-speed parkour FPS with massive battle mechs and fully destructible arenas. Master momentum to outplay rivals in 16-player combat where the battlefield reshapes every fight.
Advanced Movement, Instantly Familiar: Feel the rush as you wall-run, slide, double jump, mantle, dash, stim and grapple with a movement system that is incredibly easy to learn, yet feels right at home with other games you've played before.
No Permament Cover: Blast through walls, floors, and rooftops to create new sightlines, escape routes, and flanks. Nearly every single building in the map can be levelled - adapt or be left in the rubble.
Mech Mayhem: Deploy a towering war-machine and literally level the playing field with overpowered weaponry that can turn the tide of battle.
Some of ShatterRush's best features, like advanced Source-style movement, playable mechs, and splitscreen have all been implemented directly based off feedback from the community.
We believe that by developing in lock-step with our community, we can truly deliver the movement shooter you've been waiting years for. Our Open Pre-Alpha is available right now for this very reason - so you can be part of the community that shapes this game's future!
We love the movement-shooter space, and we are designing ShatterRush to be the stim-shot this genre needs:
Accessible For All: ShatterRush is designed to be fun at all skill levels, on a variety of hardware setups. Expect incredible high-skill depth for pro players, and fun chaotic action for new players, with performant gameplay that runs well on most modern hardware.
Split-Screen Multiplayer: Bringing back the glory days of couch gaming, ShatterRush already includes full split-screen support, even when playing global online multiplayer!
Regular, Community-Driven Updates: We release major updates to our Open Pre-Alpha every 2-3 weeks based on feedback from our players. Be part of the change!
Download our Open Pre-Alpha for free, and wishlist now!
ShatterRushSteam announcement
v0.21 is now live! This brings a month's worth of new fixes and updates, but primarily: Capture The Flag! One of our most requested modes, CTF is here! There are some key changes…
ShatterRushSteam announcement
One of the largest updates in ShatterRush history is coming this week: the "FreeFlow" update. FEATURE 1: "FreeFlow" Movement Engine This update adds the "FreeFlow" parkour…
ShatterRushSteam announcement
This update completely overhauls the back-end netcode of the game. In our testing, rubberbanding and desync have been DRASTICALLY reduced. The FPS limit has also been removed…
ShatterRushSteam announcement
I'm giving a talk at the University of Technology Sydney this week about how we playtest ShatterRush, using learnings and data from our over 133k players. I know this event is…
ShatterRushSteam announcement
This is an update you've waited (literally) a year for - team modes! That's right, you've waited for literally(!) a year for this, but it's finally here. This update is now live…
ShatterRushSteam announcement
Bad News: I need to delay the next update to fix reliability and security issues, and more maintenance will be happening over the next few days. Good News: I can unveil our…
ShatterRushSteam announcement
One of the most common points of feedback we've received is making the grapple more "swing-like". This update overhauls the physics and logic of the grapple to be both excellent…
ShatterRushSteam patch notes
EDIT: Demo is back up, thanks for your patience! Hey everyone, we’re performing some critical server maintenance which allows us to make major changes to the game, particuarly…