Patch v1.4.3Fixed not being able to hover locked meta-charms Allow unequipping meta-charms. 10x the limit on concurrently dropped credits Added some blockers behind some pipes you could get…
Endless balance patch v1.4.2First, a huge thank you to everyone jumping into the Endless update, the leaderboards are looking great! While these balance changes make Endless mode significantly harder, we’ve…
Galactic Vault Deploys to PS5 & Xbox Series X|S on September 3rd!Operators, Galactic Vault is coming to PlayStation 5 and Xbox Series X|S on September 3rd, 2026! Yes, that’s in just over a week already! The console version will also retail at…
Upcoming Endless Balance Patch👋 Operators, It’s been almost a week since the Endless update went live, and we’ve been keeping a close eye on how it’s playing out. To be completely honest with you: endless…
Patch v1.4.1Fixed lightmap issues in infected endless hallway Fixed boss rolling in endless (you will get less repeated bosses now) Slightly increase Meta-charm drop rate for endless rooms…
The Endless Update ♾️Operators, Our 4th Major Update is officially here! We’ve packed this update with massive new replayability features, extra meta-progression, community-requested features, and…
Endless update teaser #3Operators, Here's the third and final sneak peak for the update! A feature many people requested: Crosshair customization! Ready for the big update tomorrow??? We are! ~MeepMeep…
Endless update teaser #2Operators, Here's a second sneak peak for the update! I reached room 56 in Endless ːsteamhappyː Stay tuned for tomorrow's sneak peak, it's one of the most requested features by…
Endless update coming August 19th!Operators, After a bit of radio silence, we're BACK! And we haven't been sitting still at all. We've been working hard on our next major patch: 'The Endless Update'. The title…
IndieMania & Endless Update progressOperators, We’re excited to announce that Galactic Vault will be featured in IndieMania 3! Tune in this Friday at 11 AM PT / 2 PM ET on IGN, Mike Odyssey, and participating…
Last Day of the Steam Summer Sale! ☀️ (-20% Off) + A Big Thank You!Operators, The Steam Summer Sale is officially drawing to a close, which means today (9 hours left at the time of writing!) is your last chance to grab Galactic Vault at 20% off…
Patch v1.3.2Fixed a bug in the keybinds menu where row highlighting incorrectly shifted up a row during the binding process. Fixed some navigation issues in Acid Pit Fixed some navigation…
Galactic Vault: 20% discountGalactic Vault is 20% off for Steam Summer Sale The Infestation update went live last Monday, and operators have torn into it. New rooms, new enemies, and Zubica stalking the…
Patch v1.3.1Updated splash screen to use new art Fixed ‘only ranged enemies’ wave name Fixed Rocket Boots feeling odd Increased Rocket Boots ‘Mega Rockets’ explosion area and damage Fixed…
🚨Infestation Update🚨Infestation has spread to the vaults, rooms are infected, mutated enemies are crawling out of them, and a new boss is guarding weapon blueprints worth fighting for. The v1.3.0…
⚠️SYSTEM ALERT⚠️Operators The situation has escalated. We can now officially confirm that the recent containment breach involves unknown, highly hostile lifeforms. Effective immediately, all…
⚠️SYSTEM ALERT⚠️Operators Automated maintenance drones were dispatched to assess the recent anomalies in the enemy biolaboratories. Unfortunately, we have lost visual contact. Final telemetry…
Patch v1.2.7Fixed another race-condition causing freezes after cinematic sequences (intro, boss, print) (if you still experience one please let us know!) Fixed parts of PauseScreen staying…
Changelog v1.2.6Fixed crash in custom run when reaching room 18 Fixed RoomNumber decal not going above 15 Added small extra view duration based on amount of Rewards gained Constrained…
⚠️SYSTEM ALERT⚠️Operators We have identified a minor containment breach within multiple enemy biolaboratories across the sector. While the breach currently appears to be contained, we strongly…
Patch v1.2.5Minor containment breach Zub got its terrarium upgraded Added 'ErrorRun.save' to more easily debug the 'Kick back to hub in Hallway' bug Potential fix for 'stuck in hallway'…
Hotfix v1.2.4- Fixed invisible enemy (Elite tazer drone) - Fixed weapon holograms sometimes not showing - Fixed jetpack particles staying on when killing the enemy
Hotfix v1.2.3We made a mistake: a 32 character long line of code... Issues resolved: - Fixed Tank enemy not dying properly - Fixed enemies stuck causing room not to complete - Fixed getting…