v1.1.1 Hotfixv1.1.1 changelog Fixes - Fixed not being able to switch between fullscreen and windowed mode with alt+enter anymore - Fixed resolution option not getting set back to 'display'…
v1.1.0 - Exploit fix, balancingHey everyone, This patch is mostly here to fix an exploit that someone reported. I felt it was necessary to fix it as soon as possible even though I believe not many people found…
v1.0.3 - Faster rank climbingThere was a crash in the build, so I disabled it and immediately uploaded a fix. If you got the crash, please update the game! Hey everyone, the first few days of the release…
v1.0.2 - cheaper character unlocks!Hey everyone, thank you all for the great feedback and reviews. I'm so happy that the game is released and it's really heart-warming to see how much fun people are having with…
Grail is out now!!!It's finally time! Grail, our 112th game and my biggest game ever is out now!! I want to thank everyone for your support and especially for all the feedback. It has been very…
v1.0.0 updateHi everyone! Here is already the 1.0 update so we can make sure there are no major game breaking bugs before the official release next week! I'll continue working on fixing…
Maintenance tomorrow: servers will be downWe have scheduled maintenance tomorrow at 08:00–09:00 UTC on 28 August. Be sure to finish your run before that time to not lose progress!
v0.39.1 freeze/lag hotfixFixed severe/lag freezing that happened during some transitions. Fixed the bug that ultimately caused the lag where in the end screen where you see which cards you have unlocked…
v0.39.1 hotfixQoL - Removed from visual effects in the final boss cutscenes when having "reduced effects" enabled in settings Fixes - Fixed 'Family portrait' giving a lot of energy - Fixed…
v0.39 - Final boss and iconic cardsHello everyone! This will likely be the last (big) update before the official release of the game September 1st! I'm trying to get as many things in the game before the release,…
Deckbuilder Grail quells the fear in my heart of playing the wrong card by pinning all of the strategy on the deckbuilding The article discusses the deckbuilding game Grail by Sokpop, highlighting its unique approach to strategy and gameplay.
Grail is releasing September 1st!Hey everyone! Grail is releasing September 1st! You can watch the new release date announcement trailer here: What you can expect The full game will have Mabel and Zappy as…
v0.38.1 (hotfix)v0.38.1 changelog Fixes - Fixed 'Arboris oil' not burning anymore when ripped up - Fixed a hard crash when checking if a card crits - Fixed 'Woods' still spawning on the first…
v0.38 - new locations (+many other changes)Hey everyone! We're moving fast towards the full release (some information about that soon!) and here is one of the last big updates before that. Some cards/strategies that were…
v0.37.1 (hotfix)!!! There was a crash and a bug with energizing taking additional energy!!! This is fixed, so please update the game if you can! Full changelog v0.37.1 QoL - Added a "don't show…
v0.37.0-Battle skip- Monster/enemy battles can now be "skipped". It is not instantly skipped due to some technical limitations, but it's still quite fast. -Legacy store- When getting a…
v0.36.1 hotfixQoL - The new day messages (+health, +coins) now go away faster if you click the screen Fixes - Fixed 'Windmill' not energizing - Fixed 'Windmill' shuffle not triggering…
Steam Next Fest and a thank you!Hello everyone! The demo is now 2 months old, and since then 16,000+ people have played it. It’s absolutely wild to us that many of you have already put hundreds of hours into…
v0.36-Slight poison change- Poison remains the weakest and least played archetype, that's why I've decided to make a small change to poison! Poison values have been doubled across the…
v0.35.1 hotfixFixes - Fixed some missing characters in Chinese fonts - Fixed No-Play, Sun and Moon stickers not working as expected - Fixed a bug when picking the tinker at the workshop events…
v0.35 - Wizarding towerThis update mostly introduces a new location event, the Wizarding Tower. There is a bunch of new content, fixes and balancing and playtesters can now test Zappy! New - New shock…
v0.34 - Leaderboard/matchmaking changes!!!! We're updating the server, so it will be down for a few minutes!!! Leaderboard has changed! It is no longer sorted on winrate, but rather uses a point system at the highest…
v.0.33 - Poison change!Poison now deals double damage to shield instead of ignoring shield. This is because poison ignoring shield hard counters shield and makes shield builds very dependant on RNG…
v0.32.0 - Shuffling sickness, Moon kingNew mechanic: shuffling sickness! After shuffling your deck you will skip another turn. It doesn't happen at the start of battle. You also don't gain energy during shuffling…