Patch #14: Balancing & Bug FixesHello miners, A small patch today with several balancing changes and fixes for bugs. Patch Notes - Early Access Version 0.7.53 Balancing Decreased Flying Skull Head enemy’s base…
Hold The Mine is 35% off during Tiny Teams Festival!Hello again miners, If you missed it, make sure to check out the last update released earlier today! I'm really proud to announce Hold The Mine has been officially selected to be…
Patch #13: The Wandering Events UpdateHello miners, The august update is here! Today's patch is big. It might seems it doesn't add a lot of new content (that is true) but the list of changes and the impact all of…
Patch #12: Balancing, Brutal Hit highlight & Bug FixesHello miners! Today's patch was supposed to be a list of bug fixes but I took the opportunity to make several changes including several buff and quality of life. Most notably,…
Patch #11: The Astrologer UpdateHello miners, The Astrologer Update is now available! The 13th hero is here and I hope you'll enjoy experimenting with its powers. With a major focus on Shock synergy, the…
Hotfix v0.7.41Hotfix - Early Access version 0.7.41 Slightly Improved overall performance, especially linked to numerous damage number occurrences. Increased Gold Digger Tent building cost from…
Save 35% on Hold The MineHello miners, Hold The Mine is 35% off right now during the Strategems festival! Since launch, the game evolved a lot with new features and content so it's the perfect time to…
Patch #10: Missing Hero Powers & New EventsHello miners, The May update is finally here! I was really sick the first week of the month, so my ability to work on the game was severely affected. This update marks also the…
New Roadmap Reveal & Upcoming UpdateHello miners, Today I’m really happy to share the new roadmap for the game. Early Access is far from finished as you can see, a lot of updates are planned to add new content,…
Hotfix 0.7.39Hello miners, A very small patch mostly here to ease a bit the grinding for perks and fix several bugs. Changes (+) Slightly changed the curve of Mithril Shards required to…
Patch #09: Improvements and Bug FixesHello miners! Many small hotfixes have been deployed the last few days following the big update. The Perk system is a big addition and making it right the first time was…
Hotfix v0.7.37eChanges (buff) Decreased the cooldown of Defense Turret (Engineer Power) from 5 to 4 seconds. Decreased the periodic cooldown of Chrono Bomb (Engineer Power) from 7 to 6 seconds.…
Hotfix v0.7.37dBalancing (+) The pickaxe available at the start of each difficulty has been reverted to its base value. Decreased the depth of spawn of the first Mithril shards. Bug Fixes Fixed…
Hotfix v0.7.37cBug Fixes - Fixed an issue preventing the Powerhouse Perks to be applied. - Fixed an issue with the day phase of the new Boss, locking the dwarf from running expeditions. - Fixed…
Patch #08: Perks & Demolition UpdateHello miners! The second big update for Hold The Mine is now available! There is a lot of new stuff to play with so I hope you’ll like it! The game is also back on sale at 35%…
What's Next: April Update PreviewHello miners! It's been almost 2 weeks since the last patch and I wanted to talk a bit about what's coming next in Hold The Mine. First, let me reassure you: yes, new stuff is on…
Hotfix v0.07.36bBug Fixes Fixed an issue where Minions (Necromancer Power) cooldown was reduced from 6 to 3 seconds.
Patch #07: Spell Shortcuts, Biome Rotation and Bug FixingHello miners! It's been a full month since the game released! There are a lot of things I want to add in the game, something I cannot do without your support! So thank you so…