Hold The Mine - 1.0 Releases on December 10, 2026!Hello miners, I have a very good news to share: I'm happy to announce that Hold The Mine will finish its Early Access and launch into 1.0 on December 10, 2026. Check out our…
Hotfix 0.9.1eBug Fixes Fixed an issue preventing the Iron Plates Perk to work properly after a run is loaded. Fixed an issue that caused additional damage to the door when the player had a…
Hotfix 0.9.1dBug Fixes Fixed an issue preventing the relics Dice Bag, Door Blueprint and Old Pickaxe to trigger when they are found after a run is loaded. Fixed an issue preventing several…
Hotfix 0.9.1cBalancing Added several extra blueprints in the mine generation to offer more opportunities of decisive choices. Bug Fixes Fixed an issue causing some building effects to be…
Hotfix 0.9.1bBug Fixes Fixed an issue preventing perks to properly activate when reloading a run. Fixed an issue preventing several sounds in the main menu to play. Fixed an issue affecting…
Hotfix 0.9.1Bug Fixes Fixed an issue preventing a 5th prison to spawn in the mine to get the last hero for the group.
Patch #16: Mid Run Saving, Relics and Bug FixesHello miners! It's been a while! I was expecting this patch to be released much sooner but I encountered a lot of issues with the new mid run saving system. Yes, it's finally…
Hotfix v0.8.4Bug Fixes Fixed an issue where a Knockback could prevent Time Stop Spell to properly block enemy movement for the regular duration. Fixed an issue where after a certain amount of…
Hotfix 0.8.3Bug Fixes Fixed an issue preventing the Bat enemy to be properly affected by the Time Stop. Fixed an issue making the Bomber enemy affected by the Time Stop not properly…
Hotfix v0.8.2Changes Added a light blue coloration and stop the animation for enemies affected by the Time Stop spell to make the effect easier to see. Bug Fixes Fixed an issue preventing…
Patch #15: Mining Order, Codex and a lot more!Hello miners, This patch is big and offers a lot of changes all over the game to improve the experience. I want to speak a bit about the major ones and explain why those changes…
Patch #14: Balancing & Bug FixesHello miners, A small patch today with several balancing changes and fixes for bugs. Patch Notes - Early Access Version 0.7.53 Balancing Decreased Flying Skull Head enemy’s base…
Hold The Mine is 35% off during Tiny Teams Festival!Hello again miners, If you missed it, make sure to check out the last update released earlier today! I'm really proud to announce Hold The Mine has been officially selected to be…
Patch #13: The Wandering Events UpdateHello miners, The august update is here! Today's patch is big. It might seems it doesn't add a lot of new content (that is true) but the list of changes and the impact all of…
Patch #12: Balancing, Brutal Hit highlight & Bug FixesHello miners! Today's patch was supposed to be a list of bug fixes but I took the opportunity to make several changes including several buff and quality of life. Most notably,…
Patch #11: The Astrologer UpdateHello miners, The Astrologer Update is now available! The 13th hero is here and I hope you'll enjoy experimenting with its powers. With a major focus on Shock synergy, the…
Hotfix v0.7.41Hotfix - Early Access version 0.7.41 Slightly Improved overall performance, especially linked to numerous damage number occurrences. Increased Gold Digger Tent building cost from…
Save 35% on Hold The MineHello miners, Hold The Mine is 35% off right now during the Strategems festival! Since launch, the game evolved a lot with new features and content so it's the perfect time to…
Patch #10: Missing Hero Powers & New EventsHello miners, The May update is finally here! I was really sick the first week of the month, so my ability to work on the game was severely affected. This update marks also the…
New Roadmap Reveal & Upcoming UpdateHello miners, Today I’m really happy to share the new roadmap for the game. Early Access is far from finished as you can see, a lot of updates are planned to add new content,…