Update NotesThis update focuses on a large batch of combat fixes, along with corrections to story text, saves, and the interface. Full details below. Combat •Fixed Auto Battle not taking…
Development RoadmapDear players, Thank you for your recent feedback and support. We have reviewed the comments and are sharing our development plan below. Next Update · A full text polish pass…
Update AnnouncementDear Morphean Paradox, Since the last update, we have completed a round of maintenance focused on text polish and quality assurance: we thoroughly proofread Lilith's dialogue and…
Bug Fix PatchDear Adventurers, Following the last update, we've completed another round of fixes focused on narrative consistency — with special attention to the experience of adventuring…
The Nonexistence of Morphean Paradox: The Forest of Silver Shallots — UpdatesDear Adventurers, This update fixes a number of issues affecting gameplay and includes several improvements. Thank you for all your feedback! Critical Fixes (Progression Blockers…
A Note on Voice Acting, Save Files, and Update CadenceDear players, Regarding several topics that have drawn attention recently, please see the following. 1. Voice Acting Voice acting will not be released as paid DLC. Full voice…
[Update Notice] Bug Fix Patch Now LiveHello everyone, We've just rolled out a fix patch addressing issues you've reported recently, including a critical save-corruption bug. We sincerely apologize for the impact this…
[Update] Bug-Fix Patch Now LiveHello, We have just rolled out a patch. Here is what it fixes: Key Fixes • Fixed a critical issue on the solo route where the fishfolk seafaring event could leave your save…
Delayed to Later TonightWe've run into a minor issue during the build packaging process for today's update. The team is working on it right now. The update is now expected to go live later tonight — we…
EA Rebuild — Updated Launch TimeHi everyone, We're truly sorry. In our final checks before today's launch, we confirmed a few progression-blocking issues that still need work. Launching at 4:00 PM as planned…
EA Rebuild — Launch Delayed to July 2, 4:00 PM (GMT+8)Hi everyone, During final pre-launch testing, we found a few issues that can block normal progression and interrupt your playthrough. Rather than ship with these problems, we've…
EA Rebuild — Updated Release DateHi everyone, We've decided to push the EA Rebuild update back slightly, from June 24 to June 30. This Rebuild has always been about one thing: getting the writing right. The…
June 2026 EA Rebuild Update OutlookEA Rebuild Update Outlook This is not a regular update. This is a full rebuild of the game’s core architecture. In the initial Early Access build, the game failed to meet our…
The Forest of Silver Shallots-May 2026 Development LogWhat We’ve Been Working On (April & May) The primary focus over the past two months has been centered on three core pillars: 1.Fixing Underlying Program Structures 2.Refactoring…