Big Content Update is live!Dear players, as promised I have been working hard on new content to add to the main game, so after adding the "Mission Mode" a couple of weeks ago I have now added another biome…
Playtest for new content is live!Hi everyone! You can now test the new content for the main game! The new content comes after the credits in the main game, so if you load a save file in which the main game was…
Fixed Bug where Black Hole would not teleport playerPreviously the drill could get stuck in black holes without being teleported in some cases. This bug is now fixed.
A sneak peek at upcoming content!\ Hi everyone, I'd like to give you an insight into the new content I'm working on. It will contain a new ice biome for you to explore and a lot more enemies to fight! The…
Increased radius of scan gadget, added teleporters to mission 1- The radius of the scan gadget was increased to allow the player to spot resources in greater distances - Teleporters were added to the first mission to give players a better…
Improved user experience for 'Mission Mode' and additional enemies in main game- Hostile rocket- and shotgun-ships that were introduced in mission mode were now added to some areas in the main game too - Added more obvious button to navigate to mission…
Fixed layering issues and missing translations- Fixed two pieces of text not being translated correctly - Fixed layering issue where snappers would glitch through the platform lights of the station
The new 'Mission Mode' is now live!Hi everyone! You can now play the new game mode 'Mission Mode'! Play 12 unique missions on a timer. The quicker you are, the more stars you get. Trade stars for upgrades and…
Mission Mode can now be tested! Looking for your feedbackHi everyone! You can now test the new mission mode! Before fully releasing the game mode I need your feedback. I need to know if the game mode is fun to play, if any missions…
Fixed new gadget slot getting locked again if not equipping a gadget right awayFixed new gadget slot getting locked again if not equipping a gadget right away
Fixed volume defaulting to 0 in main menu and movement block after creditsThe bug where volume defaulted to 0 in main menu is fixed. Ensured that player is able to move again after credits where movement stayed blocked in some cases.
Patched bug resulting in upgrade changes not being visualizedThis bug also possibly resulted in corrupted save states, being stuck in black holes and other unexpected behaviour.
Bug fixes and information regarding content updatesInformation regarding content updates: Some players are dissatisfied with the amount of content for the current price point. I want to sincerely apologize to everyone who feels…
Cosmodrill is out now!Cosmodrill is finally out after three years of development! It's been a long journey. What started as an overscoped student project developed into the game that Cosmodrill is…
Launch Day is getting close!News Flash! The release on July 6th is getting closer and I have some news for you! Upon release the game will be available as part of multiple bundles with similar games that I…