Video Blog: Running the GauntletTwo UEF players try to attack one another through a narrow pass, and show how blocking units and mortar emplacements can do a lot of damage to closely clustered armoured…
Watch the New Trailer for Ashes of the Singularity IIWishlist Now In Ashes of the Singularity II, humanity is no longer the dominant power in the solar system. The Post-Human Coalition, a faction of humans who have abandoned their…
Video Blog: A Desperate DefenseWe're looking at some multiplayer test game footage taken by Oxide Studios during internal testing, with a PHC player on the ropes about to be taken out of the game by the…
Ashes of the Singularity II Release Date AnnouncementAshes of the Singularity II Launches November 10, 2026 The United Earth Forces take on the Post-Human Coalition and the AI Substrate in Stardock's massive-scale real-time…
Video Blog: Ashfall CalderaIn this developer journal for Ashes of the Singularity II, BATTLEMODE shows off the Ashfall Caldera map, a small skirmish game map with brutal terrain that funnels armies into a…
Autumn Sale: Wishlist Ashes of the Singularity IICommand vast armies fighting for control of entire worlds in Ashes of the Singularity II Wishlist Now Get up to 80% off Ashes of the Singularity: Escalation during the 2026…
Video Blog: Powering Your BuildingsIn this developer journal for Ashes of the Singularity II, BATTLEMODE shows the changes to the Building Construction system and the new Power mechanic. Many Buildings can be…
Video Blog: Multiplayer Game CastMultiplayer Game Cast: Ashes of the Singularity II Wishlist Ashes II Brett Norton of Oxide Studios talks us through a multiplayer game played during this week's Multiplayer…
Ashes of the Singularity II Multiplayer Playtest Available Now on SteamTake command of the UEF or PHC in large-scale multiplayer, now through September 14 The Public Multiplayer Demo Playtest for Ashes of the Singularity II is available now on Steam…
Publisher Sale: Wishlist Ashes of the Singularity IICommand vast armies fighting for control of entire worlds in Ashes of the Singularity II Wishlist Now Get up to 90% off Ashes of the Singularity: Escalation during the 2026…
Video Blog: Terrain TrapTerrain Trap: Ashes of the Singularity II Wishlist Ashes II In another video developer journal created from multiplayer test gameplay footage recorded by Oxide Studios, we show…
Ashes of the Singularity II Multiplayer Playtest Runs September 8-14 on SteamTake command of the UEF or PHC during a limited-time Steam multiplayer playtest, September 8-14, 2026 Stardock today announced a limited-time Public Multiplayer Demo Playtest for…
Ashes II Video Blog: God's OvenExperience God's Oven in Ashes of the Singularity II Wishlist Ashes II In today's gameplay footage from Ashes of the Singularity II, we demonstrate a toasty way to counter massed…
Video Blog: Bring the Right WeaponIn today's gameplay footage from Ashes of the Singularity II, we demonstrate how placing long range turrets on higher terrain can protect them from return fire, and why you need…
Video Blog: ChokepointsIn today's gameplay footage from Ashes of the Singularity II, we show some interesting gameplay revolving around terrain and chokepoints, flanking maneuvers and how to use…
Video Blog: Fighting RetreatIn today's gameplay footage from Ashes of the Singularity II, we show a large multiplayer game and a desperate gambit played by a PHC player to stall an attack long enough for an…
Video Blog: Hammer BlowToday we show some footage from the closing moments of an internal test game played over at Oxide Studios. A PHC player has outmaneuvered the Substrate, bringing the full might…
Video Blog: Skirmish GameplayIn this dev journal, BATTLEMODE shows Skirmish gameplay against three Regular AI players, highlighting a feigned retreat tactic for breaking through well defended chokepoints in…
Video Blog: Unit Upgrades Pt. 1In this dev journal, we take a first look at the new Unit Upgrades system in Ashes of the Singularity II. We start with the PHC Commander, showing how a basic starter unit can…
Dev Journal: Real-Time Controls, Content, and CohesionIn the early era of RTS games, we did not have what later became known as ‘control groups’. Units were selected and ordered individually, or the user could drag-select a box…
Video Blog: Region ResourcesSee how regions now work in Ashes of the Singularity II. In this dev journal we cover the new baseline resources you earn just for owning regions, how structures like the Quantum…
Video Blog: Turinium VictoryVideo Blog: Turinium Victory Wishlist Ashes II In this dev journal, we're taking a look at the Turinium Victory condition coming to Ashes of the Singularity 2. It's a returning…
Video Blog: HQ UpgradesThis dev journal covers the new headquarter upgrade system coming to Ashes of the Singularity II, and it's worth a watch if you've ever lost a region because your HQ couldn't…
Dev Journal: Unit Production Feedback UpdatesOne of the recurring pieces of feedback we've received during Steam Nextfest and closed testing has been around unit production. While players understand how to create armies and…