DevLog - August 2026Hello everyone! Since it’s been a couple of weeks since our last update, and we might also be a couple of weeks away from the next one, I thought it might be a good idea to…
Fatekeeper Patch - 0.1.3 (Radial Menu, Skill System Changes & Improved Combat)Hello everyone! We have been unusually quiet over the past six weeks, though certainly not because nothing has been happening. Many of the things we have been working on simply…
Fatekeeper Patch - 0.1.2Hi! Once again, we're honestly a little overwhelmed by the enthusiasm surrounding Fatekeeper. The amount of discussion, feedback, suggestions, bug reports, encouragement, and…
Fatekeeper Patch - 0.1.1Hey everyone! First of all, we are genuinely blown away by the response to Fatekeeper's first week in Early Access. The amount of support, feedback, bug reports, suggestions,…
Fatekeeper is now available in Early Access on Steam!Fatekeeper launches into Early Access on Steam now! The gates are opening today, Fatekeeper is now available in Early Access on Steam! With the launch of Early Access, players…
Your Fate Is Calling: Fatekeeper Arrives in Early Access on June 2nd!The wait is almost over: Fatekeeper, developed by only 13 people at German studio Paraglacial, will officially enter Early Access on June 2nd, inviting players to step into its…
Skill Tree! (And some Shots of the Hub)Today we want to give you a brief look into the skill tree of Fatekeeper. We’d like to share a glimpse of both the tree itself and some of the skill nodes, as well as the ideas…