A fun-horror point & click adventure following Frieda, a 14-year-old girl, determined to uncover the mystery of her sister's disappearance. Explore an expansive village, solve puzzles, unlock memories, and discover monsters where you least expect them.
An angry little girl against the rest of her home village: Frieda’s done being underestimated—and she’s going to find out what happened to her missing sister, whether everyone else likes it or not.
Step into a spooky point & click adventure full of emotional twists, strange glances, and people with unclear intentions. Decide who’s a friend—and who’s a liar with a smile.
Question the villagers, uncover clues tucked away in conversations and puzzles. Poke around in the messy past everyone wishes would stay buried.
Pay attention, choose your words wisely (or don’t), and connect the clues.
But be aware: time is ticking and the next full moon is close...
Welcome to Rausching, an isolated island village full of weird stares and locked doors. Being the mayor’s daughter opens some of them—and gets a few slammed in your face.
Crack codes, shove clues together until they make sense, and use everything—items, intuition, and your attitude—to stay one step ahead.
The night your sister disappeared is as messy as your room. But by digging through other people’s memories (whether they like it or not), you might just put the pieces together.
Your choices matter. They change how people treat you—and where this story goes. Play nice and smile through the nonsense? Or finally say what’s really on your mind?
Based on an interactive media project at Filmakademie Baden-Wuerttemberg.
We're excited to announce that the "Choices Matter Festival" hosted by the legendary studio Telltale Games is kicking off! When we were approached by Telltale we couldn't really…
Back to the old grind What's new? Last week we finally got back to working on Frieda and adding more and more content! Here's an overview: 21 visual assets 23 git commits 3…
A week of working on new concepts What's new? Weekly update will now be permanently moved to Monday, since it makes it easier to talk about what happened the week before (and not…
More and more progress on the game What's new? A week full of "just working on the game", so much so that this update is a bit late. Here's a quick rundown of what we got done…
Finally just working on the game again What's new? Our Kickstarter Campaign is over (an we've almost reached 20k€!!) and we've been doing a lot of work on the game! If you missed…
Finally just working on the game again What's new? After a long time of being spread thin with Kickstarter, Steam Events and in-person events we finally had a week of just…
Attending Events and still trying to get work done What's new? This week we've been travelling through Germany to attend some events (sadly not expos), so work on Frieda has been…
Behind the Scenes We were part of the Women Led Games Showcase 2026 and created a little developer deep dive! In the exclusive video we created for the event Luzie, the games…