
The Map Update - 8/24/2026
Hello all, I've finished adding a map system to Grim Axiom! Everyone will have access to the map system no matter where they are ("M" on mouse and keyboard and "D-Pad Up" for…




Enter a dark underground world in this soulslike adventure-horror game where undead monsters lurk around every corner, and uncover the mystery behind the ancient machines operating in its depths.
A dark, grim world awaits you...
You wake up deep underground in a labyrinth overflowing with mutated monsters and must use the little light you have to navigate the ruins of an ancient civilization. With no memory of your former life, you must look for answers in this new, dark world.
Combat:
Fight off hordes of monsters with an unforgiving souls-like combat system, balancing stamina and spacing to stay alive, or know when to sneak away and hide from enemies to not risk death. Healing is only available at checkpoints, so health is a resource to be conserved.
Exploration:
Dig through the winding halls of this underground world and meet interesting characters along the way. Solve puzzles and complete side quests to unlock new items and areas, utilizing checkpoints to save your progress.
Upgrades:
Collect new weapons and armor with varying stats to hone your combat style, and use various plants growing throughout the environment to gain temporary buffs that continue to stack as long as you don't die.
Grim AxiomSteam announcement
Hello all, I've finished adding a map system to Grim Axiom! Everyone will have access to the map system no matter where they are ("M" on mouse and keyboard and "D-Pad Up" for…
Grim AxiomSteam announcement
Hello all, Reviewing the feedback I wanted to push an update to add to the game a bit as well as address some of the main criticisms. First of all, I've added a system for…
Grim AxiomSteam announcement
Prepare to explore the underground labyrinth! I'm happy to announce that Grim Axiom will release tomorrow at 7PM EST. It's been a journey to build this thing and I still have…
Grim AxiomSteam patch notes
Hello All, Just pushed another update for the demo and wanted to highlight fixes and changes that I have been working on: The main issue was performance. Though I had done a…