Patch Notes 145Pipe building improvements In underground mode, all pipes (including those above ground) are enabled as highlight / cursor targets, making it easier to link below-ground and…
Patch Notes 144Fixed bug: deleting units would cause other units to disappear or flicker Reduced bloom effect on torches Fixed bug: Upgrading a Harvester Hut with Direct Transfer was forgetting…
Major Progression & QoL PatchSorry it's been so long, this patch wound up getting pretty large! But there's a lot of good stuff in it. Check it out: Volcano & Progression Changes Previously, you could unlock…
Patch Notes 142New Features New game modifier: Mega Island. All terrain is generated from the start as one huge island, no terrain needs to be purchased. New game modifier: Flat Top. All…
Patch Notes 141Hotbar Manager The Build Hotbar (bottom center) now has a button you can press to open up a panel that shows all 10 of your available build hotbar slots! This is where the button…
Patch Notes 140New Features Added Miner Hut - allows 'cultivation' of nearby stones & minerals. Cultivated stones & minerals regenerate at the same speed, but regenerate twice as many resources…
Patch Notes 139Misc Improvements Build and Inventory hotbars can now be displayed simultaneously across the bottom of the screen. If you want to disable them, or revert to the older 'toggle'…
Patch Notes 138Visual Improvements At nighttime, the lit windows from buildings have more glow and the light will affect the world around them Building lights don’t all turn on at the same time…
Steam Deck & Controller support added!Steam Deck & Controller Support You can now play Factory Town 2 comfortably from your couch! Whether you have a Steam Deck or a regular gamepad, the game's input has been…
Patch Notes 136Mana Rechargers The Shrine buildings have been pretty underpowered, mainly because they fully consume Mana Crystals and those are fairly expensive to make (especially with very…
Patch Notes 135Shopping Balance Changes Players aiming for the Utopia achievement were having difficulty getting 100% happiness for all their villagers. There was always a small handful of…
Patch Notes 134Fixed bug: Perk Points were not counted correctly in the end game. (Players who had completed mini-volcano quests, then beat the game, were not seeing correct counts of available…
Patch Notes 133Animal Grazing Previously, it was possible to cram unlimited animals in a very tiny space. I think this made animal products much less interesting, because you didn't really have…
Patch Notes 132Patch 132 is now live! Here are the changes: Worker Overview Panel A new "Worker Overview" panel was added (default hotkey: K, but also accessible from the Misc menu in bottom…
Patch Notes 131Auto-Transfer Improvements Added item filter to Auto-Transfer so you can specify which items are transferred Auto-Transfer links can now be established even if the receiving…
Patch Notes 130New Building: Desalinator A lot of players were having trouble getting enough water to meet their needs. So there is now a new building: Desalinator! It converts Salt Water to…
Patch Notes 129Improvements / Bug Fixes Added link to “Getting Started Guide” on home page (English only) When opening the ‘Save As’ dialogue, the text cursor immediately jumps to the file name…
Patch Notes 128Patch 128 is now on the main branch: Improvements Changing the top-level item filter at Markets, Stockpiles, Barns, Crates, Animal Troughs, Harbors, and Catapults will now…
Beta Patch Notes 128Hope everyone is enjoying the game! Here is the first post-launch patch notes. These changes are right now only on the beta branch. Note: It is EXTREMELY helpful for me to have…
Factory Town 2: Paradise has been released into Early Access!!Hello everyone! I'm extremely excited to announce that Factory Town 2 is now available for purchase! It's been a long process but I'm really proud of how it turned out. Of…
Patch Notes 127Added pop-up to explain view mode toggle, which appears right after the quest to build a Market Can select Italian language option, even though it is in progress Fixed bug: Wood…
Patch Notes 126Gameplay Added “Neverending Quest” which appears after you shoot down the meteor - it allows you to continually power up mini volcanoes in exchange for more Meteor Blasts…
Patch Notes 125Fixed bug: workers trying to drop off an item at a full building will instead consider working inside a building. This also solves a softlock state with Manual Labor modifier,…
Patch Notes 124Gameplay Create Custom Game now has ability to add Game Modifiers when creating game Added game modifier: Difficult Recipes. Increases complexity and cost of many recipes Added…