Dev Journal #2: Too Much Chess?Read Pt. 1 Our games were taking forever. As it turns out, combining a full chess match with dozens of cards and special abilities isn't exactly the best recipe for a quick,…
Dev Journal #1: From Battle Chess to Chess RoguelikeIt All Started With Chess When we first started working on Empire in Decay, our idea was pretty straightforward: we wanted to make a chess game. Not just any chess game, though.…
Stardock to Publish Empire in DecayStardock to Publish Empire in Decay, a Tactical Roguelike Deckbuilder set in a Dark Fantasy World Siesta Games' tactical deckbuilder mixes cards, chess-style positioning and 4…
Big demo update!Hello everyone! First of all, thanks to everyone who reached out to us, commented on the game, provided feedback, or reported bugs. The response so far has been outstanding, and…