Patch 1.0.7Hi everyone, Today we are bringing to you a small patch to introduce the Free Pass, a craftable item used to skip battles, which has been widely requested by the community. We've…
Patch 1.0.6Hello players, I hope you are having a great week. This update brings new items, QoL updates, and minor bug fixes. New Content, Quality of Life, and Balancing New items: Leaf…
Patch 1.0.5Hello, 1.0.5 is out now, bringing a new set of improvements and bugfixes. In this update, we started working on the QoL ideas that you have been sharing on our Discord and Steam…
Patch 1.0.4Hello friends! I hope you had fun playing Decklings over the weekend! Today's update brings a new batch of improvements and bug fixes following the game's release. We focused on…
Patch 1.0.3Hello friends, Here is a small patch addressing the following issues. Added a new visual for the Holo Bubbletiger. The Travelling Merchant is back and much improved. It can now…
Patch 1.0.2Hello friends! This patch fixes most of the Day-1 bugs you've reported. Thank you for your patience and I hope you enjoy:D Fixed a bug with the Sakura Islands showing 7…
Patch 1.0.1Hi everyone! We hope you're all having a great time playing Decklings for the first time! This is a tiny patch addressing an issue where floating windows were drawing on top of…
DECKLINGS is OUT NOW!!First off, we're launching alongside the Games Devs of Color Expo! Discover hundreds of games, demos, discounts, and more from across the GDoC community and beyond, featuring a…
Party-Based RPG FestThank you to Steam for organizing the Party-Based RPG Fest - September 14th - 21st Decklings is coming September 25th! Please be sure to add it to your Wishlist. You can check…
The 5th Annual Monster Taming DirectThank you to Gym Leader Ed for organizing this event! Be sure to check out at the awesome games, announcements and reveals included in this years Direct: The focus, as the name…
Anime Game Festival 2026Thank you to Neverland Entertainment for organizing the Anime Game Festival - Sept 7th - 14th Decklings is coming September 25th! Please be sure to add it to your Wishlist! You…
PvE Survival Crafting FestThank you to Steam for organizing the PvE Survival Crafting Fest - Aug 31 to Sept 7th Decklings is coming September 25th! Please be sure to add it to your Wishlist. You can check…
Demo Update 0.7.1.9Hello Players! While you wait for the full game, here's a small patch fixing some bugs reported by our amazing community. Thank you all for sticking with us and have fun! Bug…
COMING SEPTEMBER 25TH!!We are beyond excited to finally announce a public release date! This date was announced alongside the Secret Sauce event hosted by offbrand games. Here is the official trailer…
Demo Update 0.7.1.4Hello Players! This is a small patch addressing the following issues. Bug Fixes Fixed Chest UI color Fixed an issue with certain stretched sprites Added the missing suck-up water…
Demo Update 0.7.1.3Thanks everyone for playing this new version of the demo and sharing your feedback! Here's an early patch addressing some minor issues you helped us find. Have fun! Changes…
Steam Next Fest + Major Demo UpdateThe June 2026 Steam Next Fest is here! We've just rolled out a major update completely reworking battle visuals, introduce Save functionality, and neat pack opening animations.…
Demo Update 0.6.4.8Hello Players! Here is another small update for you, bringing a handful of Quality of Life improvements, balancing, and bugfixes. >> On June 15th, we'll release a Major Demo…
Demo Update 0.6.4.3Hi Players! While we continue working on a bigger update that includes the save functionality, we wanted to release a smaller patch in the meantime focused on bugfixes and…
Demo Update 0.6.4.1Thanks everyone for playing the demo and sharing your feedback! Here's an early update addressing some minor issues you helped us find. We're already working on an even bigger…
Public Demo & MOREPUBLIC DEMO First off, the BIG news of the day. A public Decklings demo is officially live! The game has undergone some large updates over the last couple months, and we're…