1.5 Patch noteThe following bugs have been fixed: The LiDAR scanner did not display the entity in the basement.
1.4 Patch noteThe following bugs have been fixed: Fixed an issue where a demon could get stuck on the roof during the Blood Moon. Fixed an issue where, with some effort, it was possible to…
1.3 Patch noteThe following bugs have been fixed: The monster's collider in the LIDAR section has been changed. A small localization fix
1.2 Patch noteThe following bugs have been fixed: Fixed certain spots where the core dropped by demons during the Blood Moon could get stuck. Fixed a bug that allowed squeezing through closed…
1.1 Patch noteThe following bugs have been fixed: The achievement for completing Silk's Lair while touching no more than two webs now triggers correctly. Items can no longer be used during…
GAME IS RELEASED!!!The game is released!! It was supposed to be just a small trashy horror game about demons in an office, but the more I worked on it, the more I felt like that wasn't enough. I…
Demo Patch NoteThe following languages have been added to the demo version: - Chinese (Traditional) - Czech - French - German - Hungarian - Italian - Korean - Polish - Portuguese (Brazil) -…
Release UpdateHi! The game’s content is now 100% complete. We’re currently working on localization, final playtests, Steam integration, and polishing. However, I have to announce that we’ve…
Release DateHey! I'm finally happy to announce that development is nearing completion, and with that, I'd like to reveal the game's release date: September 22 It's honestly hard to believe…
The World’s Gone To Hell, But You Still Have To Go To Work, Just Like In This Horror Game GameSpot reveals the release date for the upcoming horror game HR: Human Remains, set to launch on September 22.
Progress updateThe game is now almost completely finished. All of the main locations have been completed, and I currently working on a few smaller areas for the different endings, which…
Playtest ResultsThe two-week playtest has ended, and nearly 500 participants were able to take part in it! Some of you also left feedback and bug reports on Discord or through the form, and I…