Weekly Mini-Devlog - Cooking and MoreHey hey Everyone! It's time for the weekly mini-devlog! This week I've given more emphasis to polishing existing features, since soon a lot of new people might check out the…
A Return to Weekly Devlogs!Hey hey Everyone! Now that the hardest systems are behind me, it seems like I'll finally have time once again to focus on more frequent updates on the development and returning…
Closed Alpha Update 5UPDATE 5 (0.0.15) Major Additions: - Upgraded lighting system to allow smooth transitions between interior and exterior lighting - Upgraded underwater shader to allow gradual…
Closed Alpha Update 4 and Open Alpha News!UPDATE 4 (0.0.14) - Implemented Shields - Implemented all False Limbs - Implemented Physicians - Implemented Quest system (No quests/journal yet) - Dynamic Music system v1 (not…
Closed Alpha Update 3Hey hey Everyone! It's been a while. Sorry about the relative radio silence, but I've been chipping away at Update 3, which ended up being a giant in its own terms. Aside from…
Closed Alpha Update 2Hey hey Everyone! Update 2 is here at last! The first few Spells, Scrolls, Damage Types, overhauls to existing systems, dozens of fixes and updates based on feedback - Check out…
Closed Alpha Update 1Hey Hey Everyone! It took a bit longer than originally planned due to the sheer amount of fixes, but here it is - Update 1 Next up - Update 2, which will be the Damage Types…