
Crit Happens! Demo Update Notes (October 10)
One of the biggest updates to Crit Happens! in a while... this new update massively rebalances the demo. Having watched a number of playthroughs of the demo, I realised that…




A turn-based roguelike where every attack is decided by a roll of the dice. Know when to roll and when to hold to increase your attack and defeat powerful enemies. Craft your dice and seek out magical trinkets and powerful relics that will change the way you play!
Crit Happens! is a dice-building, turn-based roguelike where you roll your dice to attack! The higher your roll, the more damage you'll deal with your attacks. You can roll your dice at least 3 times, and hold the dice you're happy with. It's up to you to balance risk vs reward.
Acquire powerful trinkets and relics as you travel through these dangerous lands, changing the way you think about each turn. Trinkets will particularly change the way you tackle each turn; trinkets set objectives that must be met in order to apply unique multipliers to your attack. Your currently active trinket is always cycling through your collection at the end of each turn, so you'll be re-thinking your dice rolls all the time!
Finding new dice faces on your journey and crafting them onto your dice will allow you to apply special effects to your attacks! Upgrading your dice will be essential to conquering the dungeons! With the right dice you'll be able to inflict status effects on enemies, like burn, bleed, paralysis or confusion. Some dice can even apply buffs to yourself, like shield or reflect.
Build your dice as you play, enhancing your strength as you continue your journey.
There are a variety of dice faces you'll find on your adventure, each with its own unique effect that can be applied to your attacks. You'll get to fully customize each of your dice each time you find a new face.
Change the way you play by discovering new trinkets and relics.
Trinkets can be found throughout your journey; each affecting the way your attack is calculated. Each turn will cycle through your collection of trinkets, forcing you to tackle each turn from a different perspective. Relics offer permanent effects, empowering certain dice faces, or simply increasing your health.
Journey across the dangerous, ever-shifting lands.
The world is ever-changing, with no two runs being the same. Travel through harsh deserts and blistering snowstorms, as you choose your path via your trusty map. Will you prioritize safe havens, or brave the elite enemies in hope of rewards?
Crit Happens!Steam announcement
One of the biggest updates to Crit Happens! in a while... this new update massively rebalances the demo. Having watched a number of playthroughs of the demo, I realised that…
Crit Happens!Steam announcement
New Added an indicator that previews how a tool's damage will be applied to each enemy. New dice combos (small straight, large straight) New particle effects + sound effects for…
Crit Happens!Steam patch notes
Just a small little fix this time around. Expect a larger update, including a new playable character soon! Fixes Fixed a bug where the player could not select any of the buttons…
Crit Happens!Steam patch notes
Controller support has been significantly improved, with the newest update making it possible to highlight relics to read their effects during battles, events, or from the map…
Crit Happens!Steam patch notes
This update was mostly to address a major bug, but some extra content was finished so I decided to include it. Expect another smaller update over the next couple of days which…
Crit Happens!Steam announcement
Quite a big update this time around, with a handful of "under the hood" changes, and some other quite noticable changes... New Forest environment added as a potential "floor 1"…
Crit Happens!Steam announcement
Quite a big update today... dice building has seen a bit of an overhaul. Before, when you bought a dice face, or chose a dice face at The Armory, it would show as a 0 and change…
Crit Happens!Steam patch notes
More fixes following the previous update earlier today. For the most part, these bugs will have affected those using a controller to play... New The old tutorial, that acted as a…
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