
Official DLC: 2 New Music Packs Now Available!
This week brings two new music packs: one perfect for fantasy games and another inspired by retro video games! Fantasy Fanfare - Atmospheric Fantasy Music is a music pack…




Create full-fledged 2D games without any programming, now with the all-new "Maker Mode" that brings the ease of use the series is known for! Combining the accessibility of the Maker series with the extensibility of Godot Engine!
ACTION GAME MAKER has been completely revamped and reborn as ACTION GAME MAKER G!
Keeping what the MAKER series is known for, creating full-fledged 2D games with no programming required, and adds "Maker Mode," a brand-new UI that brings the series' signature ease of use.
Maker Mode is a new UI rebuilt from the ground up with increased intuitiveness in mind.
Like the RPG Maker series, the screen changes depending on the task at hand. Choose "Map," "Object," "Transitions," or "Assets" from the tabs at the top, and you'll be able to focus on the data and settings that you need. Everything else stays hidden.
No more hunting for where things are. Just start with what you want to make.

*You can also switch to the original UI at any time.
The greatest strength of the ACTION GAME MAKER series is its visual scripting, which offers unmatched freedom. Beyond side-scrolling action games, you can create games in all kinds of genres, including bullet-hell shooters, puzzle games, and top-down action RPGs.

"Stand," "Run," "Jump," "Attack"... You create movement simply by laying out a character's states as boxes and connecting them with arrows.
The triggers that switch between them, such as "when a button is pressed" or "when landing on the ground," are simply chosen from a list of prepared options.
Want your character to jump when the A button is pressed? Just set it so that "when the A button is pressed," it switches to a state that "plays the jump animation and jumps"!
Players and enemies are made the same way, without writing a single line of code. No complicated syntax to learn. Bring the movements you imagine straight to life!

Another strength of ACTION GAME MAKER G is that, like RPG Maker, it comes with a wide range of features all in one package, so you can start developing right away!
A wide variety of actions and conditions available in visual scripting, including knockback, wall grabbing, and picking up/throwing objects
Many dedicated parts for beautifully reflective water, pass-through platforms, breakable walls, moving platforms, and more
Over 1,000 built-in assets, including images, sounds, animations, and particles, ready to import with ease

Plus many more dedicated features!
Database
Scene Transitions
Save/Load
Purpose-built damage and invincibility systems
Audio management system
Shooting systems with Bullet objects
Bullet-hell pattern generation
Filters that apply visual effects to the screen or to specific objects
Local multiplayer for up to 8 players, with a camera optimized for single-screen play
2.5D game creation using 3D backgrounds
...and more!
Use every 2D feature of Godot Engine, a high-performance game engine with capabilities rivaling well-known engines like Unity and Unreal Engine. Create the kinds of visuals seen in today's latest indie games, such as dynamic lights and shadows or shader-based water.
You can also create your own visual scripting Actions and Conditions using GDScript.
Official Discord & RPG Maker Guild: Ask questions and connect with other users, and browse official documentation such as tutorials and manuals.
Completely royalty-free: All you pay is the purchase price! No fees on sales of the games you create.
Export to multiple platforms: Windows / Web (HTML5) / Android
ACTION GAME MAKER GSteam announcement
This week brings two new music packs: one perfect for fantasy games and another inspired by retro video games! Fantasy Fanfare - Atmospheric Fantasy Music is a music pack…
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