Update 1.2.4: Hotfix #2Hi Scyrons, We noticed that lots of you have been experiencing an increase of multiplayer desynch since the last patch. This is due to a dynamic switch to peer-to-peer initially…
Update 1.2.4: Hotfix #1Hi Scyrons, We realized that the latest patch notes hasn't been released for our last update, we're sorry about this. So here it is at last:-) BUG FIXES Hero: heroes that have…
Update 1.2.4: New Ancient Essence: ThunderGreetings, Scyrons! Today we're introducing a brand-new Ancient Essence: Thunder. If you like chaining damage across groups, stunning enemies down, and turning the battlefield…
Update 1.2.3: Master the arcane arts with our Mage Wargear, XenothGreetings, Scyrons! We are thrilled to unveil the new Wargear to the EverSiege roster: Xenoth, the Owl Mage. This mid-range arcane wielder bends the fabric of the battlefield…
Update 1.2.2: Mid Run Saves (Beta) is Live!Greetings, Scyrons! You asked for mid run saves, and we heard you. The Solo Save System is now live in beta. Solo Save System: Now in Beta! We know you’ve been waiting on this…
Update 1.2: Hotfix #1Fixed an issue where a shard would disappears after a resync in the Elemental Planes Fixed an issue where the War Dogs would only scale up with restored Towers Fixed an issue…
Update 1.2: The Resynch system (Beta) is Live!Greetings, Scyrons! Today we’re rolling out our first summer roadmap content with the Co-op Resynch System, now live in beta. Co-op Resynch System — Now in Beta We know how…
Patch 1.1 - Hotfix #7Gameplay Crystal Tombs now finish properly. They now grant the bonus, and you can no longer re-enter them once completed. The Crystal Tombs daily mission has also been fixed.…
Moving Forward: Road to summerGreetings, Scyrons! It’s been a few weeks since we started defending Bastion with you, listening, patching, fixing, and iterating. And while the team has been hard at work…
Patch 1.1 - Hotfix #6Patch 1.1 Hotfix #6 is live, and with this, we have reached a first milestone! In a few days, EverSiege: Untold Ages will be officially one month old (even though some of you…
Patch 1.1 Hotfix #5 is LiveWe've just deployed Patch 1.1 Hotfix #5 to keep addressing desync issues experienced by players in multiplayer mode, as well as fully reverting the Range Shard nerf from last…
Patch 1.1 Hotfix #4 : Improvements & FixesWe've just deployed Patch 1.1 Hotfix #4 to fix several high-priority bugs that were impacting gameplay and performance. Co-op desync continues to be a major focus, and this…
EverSiege: Untold Ages Demo Final WeekendScyrons! ⚠️ Quick heads-up from us: the demo for EverSiege: Untold Ages will be sunset on Monday, April 13th. With the full game now out in the wild, we're shifting our focus…
Patch 1.1 - Hotfix #3Following our recent updates, we’ve deployed Patch 1.1 Hotfix #3 to address a couple of high-impact gameplay bugs that were affecting game experience and technical performance.…
Patch 1.1 Hotfix #2: Combat Integrity & Desync CleanupFollowing our recent stability updates, we’ve deployed Patch 1.1 Hotfix #2 to address a couple of high-impact gameplay bugs that were affecting combat fairness and technical…
Patch 1.1 Hotfix #1: Desync & Matchmaking Stability ImprovementsFollowing the Patch 1.1 from yesterday, we have deployed a hotfix to address a few critical issues reported by the community. Thank you for your patience and for providing the…
Overhaul of the Multiplayer Progression SystemHello there, Scyron! We’re happy to share that, in Patch 1.1, we are moving from shared session saves to a fully individualized progression system. Whether you play solo or join…
Patch 1.1: Multiplayer, Performance & StabilityMultiplayer Meta-Progression Rework Added an individual Meta-Progression system: Multiplayer progression is now saved per player instead of being fully shared across a session.…
Around the Corner: 35,000 Players & What’s coming!Greetings, Scyrons! It’s only been a few days since Eversiege: Untold Ages launched on March 26th, and the energy from this community has been incredible! Thank you for answering…
DEMO HOTFIX #6 | Stability & Tactical RefinementHello there, Scyrons! We want to make sure the first taste of Eversiege is as polished as possible for everyone. To that end, we have just released a new update for the demo that…
Hotfix 2: Lobby Connection FixScyrons, Thank you for your continued support and for reporting issues as you encounter them. This focused update addresses a specific technical hurdle to ensure your multiplayer…
Addressing the saving of active runs and co-op save game sharingHello there, Scyron, We are not going to lie, the launch yesterday was a bit of a roller coaster of emotions. Among the plentiful positive reviews and messages, we also saw the…
Hotfix 1: Lost connection in solo playScyrons, thank you so much for getting into the fight, breaking the siege. Thank you also for sharing your experience and reporting the occasional issue. Just to quickly…
🚀 It’s launch day – Time to save Bastion once and for allHey Scyron! It’s here! Launch day has arrived at last! All of us here at Tindalos Interactive couldn’t be happier to finally be sharing this game with all of you! These last few…