
Co-op Join Crash Fix • M.E.G Rewards for the Whole Team
The most common crash of the last version hit players joining a friend's game, and it is fixed here. Extractions now also pay M.E.G credits to the whole team, you keep what you…




Cooperate with up to 6 players to explore, search, and extract lost agents within the Backrooms. Solve puzzles, unlock tools, survive against entities, and progress through increasingly dangerous levels.
Backrooms: Extractions is a co-op horror game for 1 to 6 players. Explore, survive, and complete your missions inside the Backrooms, a place where a single mistake can cost your life.
Your goal: locate and extract the missing M.E.G. agents trapped within the Backrooms. Scan the areas, transmit their coordinates, and wait for the extraction window while avoiding the entities lurking nearby.
The M.E.G. has launched an experimental protocol: the Endless Loop.
A mode designed as an infinite sequence of levels, with the difficulty increasing each time you progress.
Entities become more aggressive, resources scarcer, and only your composure will keep you moving forward.
In this mode, only the supply crates dropped by the M.E.G. in each level will allow you to gear up and survive the next loop.
A true test of endurance and strategy, made for the most experienced agents.
Play solo for an intense, claustrophobic experience, or join a team to coordinate your extractions.
Communication is key: the in-game voice chat (VOIP) amplifies the tension as entities can also hear you.
Your mission is not to escape, but to rescue.
Each operation requires you to locate trapped M.E.G. agents, transmit their coordinates, and secure their extraction.
Each success grants valuable resources and strengthens your reputation within the M.E.G., unlocking new tools, levels, and skins.
Explore 7 unique environments:
Lobby · Habitable Zone · Paradise · Attic Floorboard · Utility Halls · Fun · The Suburbs
Each features its own puzzles, threats, and extraction mechanics.
New levels will be added over time to expand the experience.
Survive against 6 main threats:
Smiler, Wretches, Hound, Skin Stealer, Party Goer, and Balloons.
Each entity has its own behavior, sounds, and area of influence. Some, like the balloons from the Fun level, seem harmless until they reveal their true nature.
Observing and understanding their patterns can make the difference between life and death.
Every sound matters. Every light can give away your position.
Thanks to immersive audio design and realistic visuals, Backrooms: Extractions recreates the visceral fear of being hunted in an endless space.
The tension rises at every moment: one wrong step, and you may never return.
Early Access marks the beginning of a shared adventure with the community.
New levels, entities, tools, and game modes will be added regularly.
Join the official M.E.G. Discord server to connect with other agents and follow upcoming updates.
Backrooms: ExtractionsSteam patch notes
The most common crash of the last version hit players joining a friend's game, and it is fixed here. Extractions now also pay M.E.G credits to the whole team, you keep what you…
Backrooms: ExtractionsSteam announcement
Six people walked into the Backrooms before you and never came back. What they carried is still out there, and the LAB now keeps a file on each of them. Voice chat and the whole…
Backrooms: ExtractionsSteam announcement
You have all had that moment. The Smiler holding perfectly still at the end of a corridor, just far enough away that nobody believes you afterwards. A teammate caught mid-fall…
Backrooms: ExtractionsSteam patch notes
The voice chat mode setting finally does what it says. Off is really off, Push To Talk really waits for the key, and the volume slider on each player works across its whole range…
Backrooms: ExtractionsSteam patch notes
This build is mostly about performance. A large optimisation pass gave back around 4 ms per frame on the main thread, and our test runs come out about a third faster on the same…
Backrooms: ExtractionsSteam patch notes
This one is all stability. The engine upgrade landed, and everything after it went into what was actually cutting sessions short: co-op loading, signal zones, how much data the…
Backrooms: ExtractionsSteam patch notes
Hey everyone. The last update put a controller in your hands; this one rebuilds the places you use it most. The deployment terminal in the LAB was redesigned from scratch and now…
Backrooms: ExtractionsSteam announcement
PATCH NOTES • 0.3.461 Hey everyone. Since launch, the idea behind every update has been the same: keep improving the game's foundations to prepare for the full release and the…
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