
Mini Devlog #7: Steam Next Fest + Release Date!
Hey everyone, A few days ago one of my beta testers sent me a report about the arrow trap in the round chamber at the Gate of Carnage. In the book, the floor opens under the…




An ancient evil returns. A sword lost to legend. A party bound by fate. Forge your legacy in a story-rich RPG of turn-based combat and branching choices, inspired by the classic Blood Sword saga.
From the developers of Fabled Lands, comes a new adaptation of a beloved gamebook series — darker, deadlier, and more tactical than ever.
Enter the world of Blood Sword, a tactical role-playing game that brings the cult-classic gamebooks by Dave Morris and Oliver Johnson to life in a richly atmospheric, narrative-driven experience.
Lead a party of heroes through a deadly campaign across a war-torn realm steeped in dark magic, ancient secrets, and fate-bound prophecy. Whether you play as a cunning rogue, a battle-hardened warrior, a pious mystic, or a fire-wielding mage, Blood Sword lets you craft your build, choose your path, and confront your destiny.
Command up to four unique heroes in grid-based turn-based battles. Use positioning, powerful abilities, and synergistic tactics to overcome brutal enemies — from undead cultists to demonic entities.
Inspired by the original gamebooks, Blood Sword offers a branching narrative with branching choices, moral decisions, and exploration that can lead to alternate outcomes — including character deaths and new story paths. 
Choose from diverse skill trees and disciplines. Mix classes and spells to shape your party’s strengths — whether through brute force, subtle magic, divine favor, or underhanded tricks.
Every choice can cost you — your party members can fall in battle, and consequences echo throughout the campaign. Your triumphs and failures both become part of your legend.

Traverse detailed maps, investigate story notes, and uncover ancient secrets across cities, dungeons, wastelands, and ruins. Your journey is non-linear — and shaped by your decisions.
Blood SwordSteam announcement
Hey everyone, A few days ago one of my beta testers sent me a report about the arrow trap in the round chamber at the Gate of Carnage. In the book, the floor opens under the…
Blood SwordSteam announcement
We just crossed 7,000 wishlists! Hey, everyone! I have been blown away by the reception of the demo, and the wishlist counter has now passed 7,000. Two weeks ago I confessed to…
Blood SwordSteam announcement
The demo just crossed 1,100 installs, and I am still refreshing the stats page like a madman! Hey, everyone! It's been a crazy week for me as I finally got to the first major…
Blood SwordSteam announcement
Hey everyone! I am super excited to bring you the first major milestone for Blood Sword! The Blood Sword demo is live on Steam, and it arrives on the first day of the Party-Based…
Blood SwordSteam announcement
Hey everyone, I shoved a werewolf into a field of caltrops last month and nothing happened. It padded across the spikes without a scratch and went straight for my Sage on the…
Blood SwordSteam announcement
Hey everyone! Last time, I signed off saying I was drafting out how the Enchanter's spells from the books would work on the grid. Well, the past month has been almost entirely…
Blood SwordSteam announcement
Hey everyone, If you've been following the game here on Steam, you've mostly seen static screenshots of hex grids and character models. But lately, I’ve been spending almost all…
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