DEVLOG #2: Philosophy of Choice and ConsequenceHello! Last devlog was about development progress. Now — about how the game works internally and why it's designed this way. No Optimal Playthrough Decadent Heir doesn't push an…
Post-Playtest Plans for Improving the GameHi everyone! Before we talk about our plans for improving the game, we would like to thank everyone who took part in the playtest, especially those who shared their feedback. We…
Decadent Heir Playtest Is Live! Rewards for Participants!Hello everyone! I have two important updates to share with you. First: Russian Games Festival 2026 is happening on Steam right now — an annual online festival of Russian games…