Dev Update: Ascendancy Preview 1Hello Commanders! Today we'd like to show you our WIP next faction, the Ascendancy. They are the product of a single rat who, through the power of Chroma, gains evolved…
New Commanders + Sneak PeekHello Commanders! Thanks for all the support. Remember, if you're enjoying, please leave a nice review, it both helps and warms our hearts. We've also added a few new Commanders…
Tuning + Some Fixes- Increased the strength of super units in campaign missions that feature them, they're supposed to feel strong and recent changes had weakened them for the other modes, so…
Adding Launch OptionsAdded launch options for DirectX 12 and Vulkan, as some people have reported crashes with both. Hopefully this gives everybody a launch option that works.
Update June 15- Turned on multi threaded rendering to improve performance. This may impact stability, please let us know if any crashes show up after this patch - Added a randomize all option…
Bug fixes- Fixed exp gain for squid and hulk controllable units - Made it so you can fast forward even if a fight is pure AI in global domination mode - Fixed Forced March passive giving…
1.0 Live!Thanks again to all the gamers who have helped us develop DOT over the Early Access period, your feedback has been invaluable and the game greatly improved from it. Patch Notes…
Dev Blog #1: Global Domination ModeI probably should have been doing these throughout the EA process, we had some feedback from players that our Steam social game has been lacking. Sorry! Better late then never.…
1.0 Incoming June 11th!For those new to the frontlines, D.O.T. Defence seamlessly blends accessibility with tactical depth, removing complex micromanagement so players can focus on pure strategy.…