Update 1.3.4Major changes to the underlying engine, please let me know if you run into bugs I will be on standby to address them. Performance issues fixed. The falling off the map bug should…
Update 1.3.3hey how's it going? thank you for all the kind messages and feedback on the new gamemode! glad you are all enjoying your time with tamashika-san 🙏 got another update ready!…
ACCELERATEChat... What timeline is this?! You see, I forget sometimes. Right, Accelerate Mode - I hope you've been enjoying the new daily level which loops in on itself, each lap making…
Update 1.3.2the last update was missing some landscaping additions which are included now in this update! looking at new enemy types later this month, stay tuned! infinite bliss ✨
Update 1.3.1- CRT filter - brightness adjust menu - fixed UI scaling on smaller screen resolutions Infinite Bliss ✨
Update 1.3.0 [HOTFIX]HOTFIX for pill powerups not working properly in Ascend Mode in today's level which made it unplayable. Thank you so much to the community for helping me identify these bugs 🙏…
Update 1.2.8- fov slider - bell animations, hud ui updates - no reticle option in new overlay setting (no!) - čeština localization compliments of Anton 🙏 - new game mode, shiruken saturdays…
Update 1.2.7- fixed invisible wall issues on 4/6 & 10/6 - potential fix for music not playing in some special cases (shuffle now at 2 minutes) - end game credits now skippable - portuguese…
Update 1.2.5- fixed invisible wall issue in today's level - new calendar menu - dingbat webdings aah type menus ❀ Infinite Bliss ✨
Update 1.2.3- fixed issue where lifted items didn't reflect in inventory (now recovered evenly) - extra items now show in boxes next to shelves - shiruken hits now respect combo system -…
Update 1.2.1- new 15µg dosage option, lower dosage adjusted for muted colors and better contrast - new track Soul Bird by Adam Nash of Outerstates Band! 🎶 - russian localization (thanks to…
Update 1.2- players on less performant hardware reported some issues with invisible walls and a delayed generation of level segments, now fixed - lots of performance issues addressed,…
Update 1.1- changed the update numbering scheme 😅 - time travel menu on altar - new bell collectable - item pickup visibility improved - sample tracks in vibe menu - max butter lamps up to…
Update 1k- fixed uzi sound persisting after switching weapons - polish localization thanks to Hakonneko 🙏 - recovered streak combo gunshot sounds that were removed in a previous update…
Update 1j- fixed issue where butter lamps would only show after you picked two of them New content unlocks May 10 with more updates to follow after will keep y'all posted! Hope you're…
Update 1i- fixed issue where homing hearts would de-spawn on segment recycle - awaken 7 now awards heart instead of pill some changes to internals here, if you find any new other issues…
Update 1h- hitscan improved to allow targeting enemies that are only partially visible - late-game crash fixed (thanks to イ"/≠ for helping troubleshoot this) - ukrainian localization…
Update 1gThis update naming scheme has got to go. The first enemy of the level will not move, unless it is a charger. Hearts no longer spawn in tunnels after all secrets are collected.…
Update 1edecoupled system time dependency fixed crash on leaderboard type selection scroll forced into landing menu on application focus if date is changed Leaderboards that were…
Update 1cstars no longer spawn behind you after getting the first heart fixed issue where ricochet was impossible after getting transported butterlamps now spawn sooner (ooooohhh what's…
Update 1bToday's build would crash on level 4 right after the two teleporters over the rainbow circle floor things. Shoutout to players in Japan for identifying these bugs before everyone…