v0.3.0 - Spotting & AccuracySpotting & Accuracy One of the biggest issues infantry has had in Drone Sector is dying too quickly. In some situations that makes sense. They aren't super soldiers, and if a…
v0.2.1 - HUD & Vehicle Improvementsv0.2.1 - HUD & Vehicle Improvements Improved unit tracking and HUD readability, alongside better vehicle driving and collision avoidance. Added Unit type icons now appear when…
v0.2.0 - Vehicle TransportThis is the first update since launch a month ago that brings larger gameplay changes rather than mainly fixes and improvements. Vehicle transport had been in my plans for a…
v0.1.6 - Anti-Air & Weapon Balance Hotfixv0.1.6 - Anti-Air & Weapon Balance Hotfix I originally planned to move straight from v0.1.5 into the larger v0.2.0 update, which is mainly focused on vehicle mounting and…
v0.1.5 - Combat Systems Updatev0.1.5 - Combat Systems Update This update reworks several of Drone Sector's underlying combat systems, including projectile damage, explosions, and weapon configuration.…
v0.1.4 - Pathfinding Updatev0.1.4 - Pathfinding Update This update reworks the tactical pathfinding and vehicle movement systems, alongside several map, balance, and UI changes. A new previous-version…
v0.1.3 - Minor Updatev0.1.3 - Minor Update This update improves text readability for Simplified Chinese, Japanese, and Korean players, adds Steam Cloud support, and includes several smaller content…
Drone Sector Early Access RoadmapIn the previous post, I covered what Drone Sector includes at its Early Access launch. This time, I want to look further ahead and share my current plans for the game. This…
v0.1.2 - Hotfixv0.1.2 - Hotfix This hotfix addresses several objective detection issues and makes additional early-game balance adjustments. Fixed Improved unit detection within capture and…
v0.1.1 - Launch Hotfixv0.1.1 - Launch Hotfix This is a small launch-day hotfix addressing early balance and localization issues. Balance Increased Warhead Materials rewards from several objectives.…
What to expect from Drone Sector at Early Access launchDrone Sector launches into Early Access on July 21. I wanted to make this post mostly as a practical overview of what will be included in the Early Access version at launch. The…
Demo Update: Tutorial, Missions, Squad Order QueueDemo Mission The new demo has a more focused mission structure, built around the new player experience. Instead of opening with the full weapon and ammo selection systems, the…
Fewer Traffic Jams, More Ammo OptionsVehicle Avoidance System For a while, one major issue with vehicles was that they could drive full speed into each other and get stuck. The problem was fairly simple: vehicles…
Tanks were supposed to be easyTracked Vehicles When I started building vehicles for Drone Sector, I assumed tanks would be easier to implement compared to wheeled vehicles. Mainly because their AI doesn’t…