
2026.1 Patch 21
Dear captains, There is a new patch available for update 2026.1. Changelog: Missions: - Fix: In Enigma recovery assignment, if the wreck disappears for any reason, it's respawned…



Deep Water Studio, PlayWay S.A.
UBOAT is a simulator of a submarine from WWII era. It is a survival sandbox with crew management mechanics while its primary theme is life of German sailors. The boat is their home, but it can become their grave at any time.
UBOATSteam patch notes
Dear captains, There is a new patch available for update 2026.1. Changelog: Missions: - Fix: In Enigma recovery assignment, if the wreck disappears for any reason, it's respawned…
UBOATSteam patch notes
Dear captains, There is a new patch available for update 2026.1. Changelog: Localization: - Russian localization update by Hard. - German localization update by Ruby. Type IX: -…
UBOATSteam patch notes
Dear captains, There is a new patch available for update 2026.1. Changelog: Type IX: - Fix: Conning tower damages were sometimes rendered as see-through holes with nothing…
UBOATSteam patch notes
Dear captains, There is a new patch available for update 2026.1. Changelog: Type IX: - Fix: Ensured compatibility of camouflages with the conning towers. - Fix: In existing…
UBOATSteam patch notes
Dear captains, There is a new patch available for update 2026.1. Changelog: Type IX: - Fix: Missing geometry under the stern loading hatch for loading torpedoes. - Fix: Forward…
UBOATSteam patch notes
Dear captains, There is a new patch available for update 2026.1. Changelog: Type IX: - Fix: It wasn't possible to open hatch from the engine room to the control room in FPP.…
UBOATSteam patch notes
Dear captains, There is a new patch available for update 2026.1. Changelog: Type IX: - Fix: Gyrocompass on the conning tower was missing. - Fix: Type IXC/40 had a few spots with…
UBOATSteam patch notes
Dear captains, There is a new patch available for update 2026.1. Changelog: Localization: - Russian localization update by Hard. Type IX: - Fix: Sometimes aircraft could be…