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Moonsigil Atlas

Snake Tower Games

The deckbuilding roguelike with no energy – play cards using physical space! Slot cards together, manipulate the shape of your cards, and create overpowered combos to break the game!

Strategy

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Experience deckbuilding without energy or action points – play your cards using physical space. There's no limit to how many cards you can play, as long as they fit!

With three playable characters and hundreds of cards to choose from, there are countless possible decks with a variety of strategies and play styles.

Position your cards strategically and get massive bonuses for adjacency, overlap, and more!

Reshape your cards and inscribe them with runes of power. Spread the benefits over your entire deck, or put everything into one or two overpowered cards.

Join our Discord to sign up for a playtest! We'd love to hear your feedback!

Community Activity

  1. Moonsigil AtlasSteam announcement
  2. Moonsigil AtlasSteam patch notes

    Minor Balance and Bugfix Update - v1.0.26

    Hello Sigilwrights! We've just pushed a small balance and bugfix update that includes an adjustment to the Act 3 boss, as well as fixes to a few rare bugs. Here is a list of…

  3. Moonsigil AtlasSteam announcement
  4. Moonsigil AtlasSteam announcement

    Moonsigil Atlas is Out!

    Attention Sigilwrights, Moonsigil Atlas is available now! Don’t forget that there’s a 10% launch discount for anyone who buys the game shortly after launch. And even though the…

  5. Moonsigil AtlasSteam announcement

    Moonsigil Atlas releases in one week!

    Attention, Sigilwrights! With Moonsigil Atlas releasing on May 28th, we have included some additional details about the game launch so you know what to expect. Launch Details…

  6. Moonsigil AtlasSteam announcement
  7. Moonsigil AtlasSteam announcement

    Moonsigil Atlas releases on May 28th 2026!

    Big News Today: Moonsigil Atlas launches on May 28th 2026! After three years of development, countless builds, and endless R&D iterations to get every detail right, we finally…

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