Broadcasting the game for ZNT Horizons!We'll be running a broadcast for the game during the ZNT Horizons festival! Tune in!
Demo update! 4K support & misc changesHey everyone! I have a demo update for you today! Yay! - Added 4K support (3840 x 2160). - Added a wall splat for when the player dies, to make wall deaths clearer. - Improved…
Speedrun broadcastingWatch a broadcast of me speedrunning the game! As always, make sure to join the game Discord for playtests! Currently running playtests for worlds 4 through 6.
Minor demo updateHere's a minor demo update! - Added studio logo to splash screen - Changed pausing logic to allow pausing after victory & after death - Added game icon to executable - Fixed an…
Watch me comment while I speedrun my game!For an upcoming Steam event, I'll be broadcasting myself speedrunning the game while commenting. As always, if you'd like to participate in playtests, make sure to join the…
Minor demo tweaks, playtesting post-demo levelsMinor demo tweaks! - Made second to last level of world 1 clearer -- it was causing more confusion than intended. - Improved game performance by caching settings instead of…
Summer Games Fest Broadcast!Hello! I'm speedrunning the Bullet Brain Demo while commenting! Tune in and see if you can beat my best times:)
Minor demo fixes & some work on post-demo worldsSome minor changes and fixes here. As always, we'd love to hear your feedback! - Support pausing in dialogue menu - Tweaked the rat eye design - Added sfx to cueballs hitting…
One new early level, NYC Video Game Festival- Add a camera settings menu to the start of the game that demonstrates the two camera styles - Improve one of the second world levels that intends to teach a mechanic. Now it…