


Project Zomboid
Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? All it takes is a bite..
About This Game
Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die?
In the towns within the Knox Event Exclusion Zone our survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming. Continued survival relies on cunning, luck, and the ability to evade a relentless horde...
Current Features
Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
Online multiplayer survival with persistent player-run servers.
Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
Full line of sight system and real-time lighting, sound and visibility mechanics. Get spotted? Fire a gun? You’re in trouble…
Absolutely vast, and growing, map that’s loosely based on real world Kentucky. A huge area in which you explore, loot and set up your fortress.
Vehicles with full physics, and deep and realistic gameplay mechanics.
Tools and items can be used to craft weapons, barricade and cook. Build zombie-proof forts by chopping trees, sawing wood and scavenging supplies.
Deal with depression, boredom, hunger, thirst and illness while trying to survive.
Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
Farming, fishing, carpentry, cooking, trapping, character customisation, skills and perks that develop based on what you do in-game.
Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
Atmospheric dynamic music that matches your Knox Event adventure.
Imaginative Challenge scenarios, on top of our regular Outbreak, Rising, Apocalypse and nightmarish Extinction modes.
Local split-screen co-op.
Full, open and powerful Lua modding support.
Xbox Controller Gamepad support on Windows. (Other gamepads can be set up manually)
Planned Features
The return of Kate and Baldspot, the initial story-driven stars of the Project Zomboid tech demo.
In-depth and varied NPC encounters driven in a persistent world, powered by a metagame system that turns each play-through into your very own zombie survival movie with emergent narrative gameplay.
Constant expansion/overhaul of the countryside, towns and city that have been ravaged by the Knox Event
More items, crafting recipes, weapons and gameplay systems.
Steam Achievements support.
Community Activity
PCGamesNArticle
Project ZomboidSteam announcement
A Note on Java Mods and Modding
The modding community for Project Zomboid is huge and incredibly diverse, ranging from tiny system changes to massive overhauls. We're endlessly grateful to modders who spend…
Project ZomboidSteam announcement
Build 42.21 Stable Released
We released 42.21 into our Unstable beta last Wednesday, and extend our thanks to the community for checking it over and kicking the tires! If you’ve just seen your game updating…
PCGamesNArticle
Project Zomboid is "trying to move faster" as a new update fixes vanishing zombie hordes
Project Zomboid build 42.21 includes balance changes and bug fixes as The Indie Stone aims for a more regular stable patch rollout.
Project ZomboidSteam announcement
Re-population of the Dead: Build 42.21 Unstable Released
Hello Survivors! We’re back, and we have a new update, which is now available to play and test on the Unstable branch on Steam. As our first incremental update post-Build 42,…
PCGamesNArticle
Ambitious new Project Zomboid mod fills the world with simulated NPC factions, inspired by Stalker
A new mod for Project Zomboid introduces simulated NPC factions, inspired by the A-Life system from Stalker, creating a persistent living world.
Weezey’s Worldadded to a collection



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